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!predict is wrong! - New Prediction System for Teams

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Date Editor Before After
10/8/2015 3:14:56 PMCZrankAdminLicho before revert after revert
Before After
1 It's in SpringBattle.cs 1 It's in SpringBattle.cs
2 Each player has weight representing certainity about elo knowledge. Weight has a max value and grows fast in situations where player playes against higher weight people. Low weight reduces effective elo used in balancing. 2 Each player has weight representing certainity about elo knowledge. Weight has a max value and grows fast in situations where player playes against higher weight people. Low weight reduces effective elo used in balancing.
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4 You should use entire dataset I released (Anarchid's is incomplete), because thats what ZK does/did.
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