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General sea discussion

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Date Editor Before After
10/20/2015 8:06:19 AMAUrankSnuggleBass before revert after revert
Before After
1 I think that rather than creating alternative units for use underwater, we should just make existent units multifunctional. It's a shitty feel when half the units in your fac don't really work on a sea map. It makes for games where you feel you don't have many options. Entire amph game is basically mex+tidal+urchin+conch+duck+scallop. Sometimes you get to make buoys too. This is on top of maps having no features. There's just less decisions to make. 1 I think that rather than creating alternative units for use underwater, we should just make existent units multifunctional. It's a shitty feel when half the units in your fac don't really work on a sea map. It makes for games where you feel you don't have many options. Entire amph game is basically mex+tidal+urchin+conch+duck+scallop. Sometimes you get to make buoys too. This is on top of maps having no features. There's just less decisions to make.
2 \n 2 \n
3 Hypothetical examples: 3 Hypothetical examples:
4 Nobody likes claymore on land or mace in sea -> make them one unit. 4 Nobody likes claymore on land or mace in sea -> make them one unit.
5 \n 5 \n
6 Archer is bad in water -> give it the skirmisher portion from old scallop. 6 Archer is bad in water -> give it the skirmisher portion from old scallop.
7 \n 7 \n
8 Fusion is pointless in sea since tidal is better in every way -> make it more efficient when submerged (because like science or something). 8 Fusion is pointless in sea since tidal is better in every way -> make it more efficient when submerged (because like science or something).
9 \n 9 \n
10 Grizz and buoy are sort of exactly the same in water -> give grizzly something else to do like submerged melee attack 10 Grizz and buoy are sort of exactly the same in water -> give grizzly something else to do like submerged melee attack
11 \n 11 \n
12 Solars can't be built in water -> flip them over as buoyant platforms to build on top of 12 Solars can't be built in water -> flip them over as buoyant platforms to build on top of
13 \n 13 \n
14 Gauss can't be built in water -> make it both buildable and functional when submerged, but maybe cut regen/armor 14 Gauss can't be built in water -> make it both buildable and functional when submerged, but maybe cut regen/armor
15 \n 15 \n
16 Scalpel no good on water -> don't change a thing 16 Scalpel no good on water -> don't change a thing
17 \n
18 Also urchins should not be allowed to be built on land. It's worse than skydust because even a small spire makes it invincible.