Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Possible Kickstarter?

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
11/8/2015 2:51:17 AMUSrankFunWithGuns before revert after revert
Before After
1 Wow, Sakoth, that's a bummer. It would've been great if those players had stuck around. I agree with you that the main things this game needs to have at the very least a semi-successful release is a nicer, more intuitive lobby and a working download. 1 Wow, Sakoth, that's a bummer. It would've been great if those players had stuck around. I agree with you that the main things this game needs to have at the very least a semi-successful release is a nicer, more intuitive lobby and a working download.
2 \n 2 \n
3 As for telling people about the game. . . the same thing happens with that German group: people are quickly turned off by the game because it's hard to understand at first, and there's not much of a guide to get started. There are actually a couple threads on the SupCom forum where people brought up zero K, and it always got shot down as an unpolished look-alike. This obviously isn't true, and shows that they weren't able to get a good first impression and ditched the game quickly. I even saw on a different thread that someone introduced ZLO, a popular Russian SupCom player, to the game, but he didn't like it much because the lobby was confusing. 3 As for telling people about the game. . . the same thing happens with that German group: people are quickly turned off by the game because the lobby is hard to understand at first, and there's not much of a guide to get started ( showing them where the tutorials and bot 1v1 is, introducing them to commander upgrades, ect) . There are actually a couple threads on the SupCom forum where people brought up zero K, and it always got shot down as an unpolished look-alike. This obviously isn't true, and shows that they weren't able to get a good first impression and ditched the game quickly. I even saw on a different thread that someone introduced ZLO, a popular Russian SupCom player, to the game, but he didn't like it much because the lobby was confusing.
4 \n 4 \n
5 Since first impressions are always the most important, I don't think spreading the word would be the best until there is a better lobby UI and maybe even a tutorial. When those are finished, I would highly suggest asking the streamer BRNKoINSANITY if he would mind taking a look at the game. He consistently gets 1000-2000 views on all his SupCom streams, which sounds small but would certainly expose a number of RTS enthusiasts to this game (not to mention the SupCom playerbase is only around 2500 players). Even getting 50 of those people to keep playing the game would be a huge success for Zero-K. Like I said before, though, the game really shouldn't be put out there until the lobby makes sense and is more welcoming to new players, because that will allow this game to benefit the most from advertisements of this sort. 5 Since first impressions are always the most important, I don't think spreading the word would be the best until there is a better lobby UI and maybe even a tutorial. When those are finished, I would highly suggest asking the streamer BRNKoINSANITY if he would mind taking a look at the game. He consistently gets 1000-2000 views on all his SupCom streams, which sounds small but would certainly expose a number of RTS enthusiasts to this game (not to mention the SupCom playerbase is only around 2500 players). Even getting 50 of those people to keep playing the game would be a huge success for Zero-K. Like I said before, though, the game really shouldn't be put out there until the lobby makes sense and is more welcoming to new players, because that will allow this game to benefit the most from advertisements of this sort.
6 \n 6 \n
7 \n 7 \n