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Date Editor Before After
11/20/2015 8:23:16 PMunknownrankShaman before revert after revert
11/20/2015 8:16:56 PMunknownrankShaman before revert after revert
11/20/2015 8:16:31 PMunknownrankShaman before revert after revert
Before After
1 Make Reward:Effort ratio better. 1 Make Reward:Effort ratio better.
2 \n 2 \n
3 How? 3 How?
4 \n 4 \n
5 1.) Reduce effort needed on communications. 5 1.) Reduce effort needed on communications.
6 \n 6 \n
7 2.) Addition of "DO it yourself" widgets. 7 2.) Addition of "DO it yourself" widgets.
8 \n 8 \n
9 3.) Pure coop mode? All players on a single allyteam are assigned a single player / shared control. 9 3.) Pure coop mode? All players on a single allyteam are assigned a single player / shared control.
10 \n 10 \n
11 \n 11 \n
12 I'd like to try a social experiment. If @KingRaptor or other coredevs wouldn't mind setting up a shared control host, I'd like to see what a few games on that host would be like. It's like the 1v1 and team games had a child with less griefing and more co-oping! 12 I'd like to try a social experiment. If @KingRaptor or other coredevs wouldn't mind setting up a shared control host, I'd like to see what a few games on that host would be like. It's like the 1v1 and team games had a child with less griefing and more co-oping!
13 \n 13 \n
14 \n 14 \n
15 Not only that I think the change of pace would be welcome for some tired/jaded players. You know who you are ;) 15 Not only that I think the change of pace would be welcome for some tired/jaded players. You know who you are ;)
16 \n
17 \n
18 Desired result:
19 With this solution I am hoping that the complainers will have no reason to complain. In fact it will also mean those who dislike "Ego" players (You know who you are) will also be pleased since there isn't any "I" any more.
20 \n
21 Perhaps even allow multi coms for both sides. Would be fun!