Post edit history
Map Akilon Wastelands ZK v1
| Before | After | ||
|---|---|---|---|
| 1 | Yes it would be simple to fix all the "issues" zk has with the features. | 1 | Yes it would be simple to fix all the "issues" zk has with the features. |
| 2 | \n | 2 | \n |
| 3 | First off you make all features non-blocking without a hitsphere, zero out all resources given, then whenever a building or unit is built on a feature position, you instagib every feature within that radius. | 3 | First off you make all features non-blocking without a hitsphere, zero out all resources given, make them irreclaimable, then whenever a building or unit is built on a feature position, you instagib every feature within that radius. |
| 4 | \n | 4 | \n |
| 5 | That way they look pretty but have zero effect on gameplay. | 5 | That way they look pretty but have zero effect on gameplay. |
