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Zero-K v1.3.11.3

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Date Editor Before After
11/25/2015 1:37:46 PMEErankAdminAnarchid before revert after revert
11/25/2015 1:37:22 PMEErankAdminAnarchid before revert after revert
Before After
1 "It beats 90% of unit types and requires very narrow counters, often from different factories" is pretty much [b]the[/b] definition of OP in ZK. 1 "It beats 90% of unit types and requires very narrow counters, often from different factories" is pretty much [b]the[/b] definition of OP in ZK.
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3 The worst part is not that it's OP, however. It's that the non-striders that actually manage to counter it ( Buoy, Wolverine, Firewalker, . . . ) are [b]also[/b] all skirmishers, often of that specific kind that has a raider-killing sidearm. 3 The worst part is not that it's OP, however. It's that the non-strider mobiles that actually manage to counter it ( Buoy, Wolverine, Firewalker, . . . ) are [b]also[/b] all skirmishers, often of that specific kind that has a raider-killing sidearm.
4 \n
5 That, and porc.