1 |
The answer to scythes isn't in a unit but in a playstyle.
|
1 |
The answer to scythes isn't in a unit but in a playstyle.
|
2 |
You can highly abuse two facts:
|
2 |
You can highly abuse two facts:
|
3 |
1)
The
other
player
can't
manage
two
scythes
groups
efficiently
at
the
same
time.
|
3 |
1)
The
other
player
can't
micro
two
scythe
groups
efficiently
at
the
same
time.
|
4 |
2) Every scythe that is busy defending is not attacking.
|
4 |
2) Every scythe that is busy defending is not attacking.
|
5 |
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|
5 |
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|
6 |
That means you can waste a huge portion of your enemy's attention by periodically sending multiple raiding parties with fight command on different routes.
|
6 |
That means you can waste a huge portion of your enemy's attention by periodically sending multiple raiding parties with fight command on different routes.
|
7 |
Will they make cost? no.
|
7 |
Will they make cost? no.
|
8 |
Can you outexpand the enemy while this is going on? Hell yes!
|
8 |
Can you outexpand the enemy while this is going on? Hell yes!
|
9 |
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|
9 |
\n
|
10 |
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|
10 |
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|
11 |
Stop comparing units with the "making cost" heuristic.
|
11 |
Stop comparing units with the "making cost" heuristic.
|