| 1 |
[quote]The answer to scythes isn't in a unit but in a playstyle.
|
1 |
[quote]The answer to scythes isn't in a unit but in a playstyle.
|
| 2 |
You can highly abuse two facts:
|
2 |
You can highly abuse two facts:
|
| 3 |
1) The other player can't micro two scythe groups efficiently at the same time.
|
3 |
1) The other player can't micro two scythe groups efficiently at the same time.
|
| 4 |
2) Every scythe that is busy defending is not attacking.
|
4 |
2) Every scythe that is busy defending is not attacking.
|
| 5 |
\n
|
5 |
\n
|
| 6 |
That means you can waste a huge portion of your enemy's attention by periodically sending multiple raiding parties with fight command on different routes.[/quote]
|
6 |
That means you can waste a huge portion of your enemy's attention by periodically sending multiple raiding parties with fight command on different routes.[/quote]
|
| 7 |
\n
|
7 |
\n
|
| 8 |
Situational at best, you're assuming 1v1 on an open map at the raider spam phase. The logic dosn't really hold up either, since the same relationship applies to you - every raider attacking is not defending against scythes. scythes are more effective vs light defences than most raiders. Can also assume nobody goes pure sycthe but also uses glaives/riots etc where needed too.
|
8 |
Situational at best, you're assuming 1v1 on an open map at the raider spam phase. The logic dosn't really hold up either, since the same relationship applies to you - every raider attacking is not defending against scythes. scythes are more effective vs light defences than most raiders. Can also assume nobody goes pure sycthe but also uses glaives/riots etc where needed too.
|
| 9 |
best not to overcomplicate the issue, which is quite straight foward:
|
9 |
best not to overcomplicate the issue, which is quite straight foward:
|
| 10 |
\n
|
10 |
\n
|
| 11 |
great com snipers
|
11 |
great com snipers
|
| 12 |
brutal vs static light defences, esp defender
|
12 |
brutal vs static light defences, esp defender
|
| 13 |
brutal vs skirmishers and artillery
|
13 |
brutal vs skirmishers and artillery
|
| 14 |
reasonable against a number of other units
|
14 |
reasonable against a number of other units
|
| 15 |
have a relationship with raiders that can go either way depending on circumstances.
|
15 |
have a relationship with raiders that can go either way depending on circumstances.
|
| 16 |
They have decloak range close to zero making them hard to screen for
|
16 |
They have decloak range close to zero making them hard to screen for
|
| 17 |
Fast
|
17 |
Fast
|
| 18 |
Very cheap to keep cloaked on move compared to other cloaked units - compare to spy.
|
18 |
Very cheap to keep cloaked on move compared to other cloaked units - compare to spy.
|
| 19 |
\n
|
19 |
\n
|
| 20 |
Result when used correctly = powerful generalist
|
20 |
Result when used correctly = powerful generalist
|
|
|
21 |
\n
|
|
|
22 |
[quote]Of course, applying that to Cloaky right now will make the factory worth building for exactly zero units.[/quote]
|
|
|
23 |
\n
|
|
|
24 |
Agreed - the rest of the cloaky lineup could do with some love and affection as powercreep elsewhere has put them in the shade.
|