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Zero-K v1.3.12.1

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Date Editor Before After
12/20/2015 4:50:55 PMPLrankOrfelius before revert after revert
Before After
1 Glad to see these scalpel changes. We will see how they pan out. 1 Glad to see these scalpel changes. We will see how they pan out.
2 \n 2 \n
3 On paper recent Zeus buffs are pretty goods so they should do alright as a main assault force. I have not seen it happen yet though nor tested myself. Warrior on the other hand... meh its just too slow in comparison to glaives which do their job as antiraider as warrior does + zeus can defend against raiders properly now so the there is really no need for warriors at all (perhaps against pyros?). 3 On paper recent Zeus buffs are pretty goods so they should do alright as a main assault force. I have not seen it happen yet though nor tested myself. Warrior on the other hand... meh its just too slow in comparison to glaives which do their job as antiraider as warrior does + zeus can defend against raiders properly now so the there is really no need for warriors at all (perhaps against pyros?).
4 \n 4 \n
5 Rocko in current meta is rather useless and being dominated by other better skirmishers like Firewalkers, Buoys and Scalpels. 5 Rocko in current meta is rather useless and being dominated by other better skirmishers like Firewalkers, Buoys and Scalpels.
6 \n
7 [q]Units are less inclined to shoot at Fleas and Darts [?].[/q]
8 Could we have the opposite for dirtbags? With a slight cost increase they would become much more interesting units serving as meatshields for other more important units (which is also thematic to the factory when you consider it).