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ZK Graph-Based AI (ZKGBAI)

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Date Editor Before After
12/30/2015 12:32:28 PMUAranklamer before revert after revert
Before After
1 [q]Hosting latest zkgbai (0.6.0) and latest circuit (0.7.9.2) together crashes spring at endgame screen[/q] 1 [q]Hosting latest zkgbai (0.6.0) and latest circuit (0.7.9.2) together crashes spring at endgame screen[/q]
2 That's probably because of some magick Java interface failures. Try zkgbai and NullAI or Shard (both C++) or any other non-Lua AI: it should also crash. 2 That's probably because of some magick Java interface failures. Try zkgbai and NullAI or Shard (both C++) or any other non-Lua AI: it should also crash.
3 Java is so heavy and troublesome nowdays. :P 3 Java is so heavy and troublesome nowdays. :P
4 \n 4 \n
5 But after major OS updates and recompiling engine with new ABI (gcc5 feature) i can't reproduce zkgbai's crash on linux. :) 5 But after major OS updates and recompiling engine with new ABI (gcc5 feature) i can't reproduce zkgbai's crash on linux. :)
6 \n
7 WRT zkgbai 0.6: performance improvement is great, nice work.