1 |
[quote]The first is that rockos are the only skirmisher that gets outranged by llts, which causes them to die quickly[/quote]
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1 |
[quote]The first is that rockos are the only skirmisher that gets outranged by llts, which causes them to die quickly[/quote]
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2 |
1) Get half a dozen Rockos.
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2 |
1) Get half a dozen Rockos.
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3 |
2) Move them into LLT range together.
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3 |
2) Move them into LLT range together.
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4 |
3) Take a single shot.
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4 |
3) Take a single shot.
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5 |
4) Without waiting, retreat Rockos.
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5 |
4) Without waiting, retreat Rockos.
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6 |
5) Wait for reload.
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6 |
5) Wait for reload.
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7 |
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7 |
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8 |
If Rockos are heavily damaged retreat them for repairs, otherwise repeat. 5 rockos (450m, 900dmg burst) can one-shot an LLT (785hp). Just make sure LLTs don't get to use their DPS over a long time - LLTs' burst is nonexistent.
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8 |
If Rockos are heavily damaged retreat them for repairs, otherwise repeat. 5 rockos (450m, 900dmg burst) can one-shot an LLT (785hp). Just make sure LLTs don't get to use their DPS over a long time - LLTs' burst is nonexistent.
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9 |
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9 |
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10 |
[quote]-Cloaky has zero counters to buoy:[/quote]
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10 |
[quote]-Cloaky has zero counters to buoy:[/quote]
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11 |
Buoy is an exponentially scaling (perhaps op, but very much depending on the situation) almost-allrounder. Hardly a surprise. I wouldn't say cloakies are the issue here.
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11 |
Buoy is an exponentially scaling (perhaps op, but very much depending on the situation) almost-allrounder. Hardly a surprise. I wouldn't say cloakies are the issue here.
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12 |
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12 |
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13 |
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13 |
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14 |
I think if you want to make your AI better at playing cloakies (not against amphs specifically) you should consider focusing on Scythes. Get your AI to abuse their cheap cloak, (relatively) high health, high burst, speed and autorepair(!) as much as you can. After that make sure to use tactics like scouting Gremlins, sneaky Ticks (allterrain, cloak, fast), speedy Glaives (avoid any fight they can't win, perhaps use in combination with Ticks), Eraser+Zeus deathballs and similar.
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14 |
I think if you want to make your AI better at playing cloakies (not against amphs specifically) you should consider focusing on Scythes. Get your AI to abuse their cheap cloak, (relatively) high health, high burst, speed and autorepair(!) as much as you can. After that make sure to use tactics like scouting Gremlins, sneaky Ticks (allterrain, cloak, fast), speedy Glaives (avoid any fight they can't win, perhaps use in combination with Ticks), Eraser+Zeus deathballs and similar.
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15 |
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15 |
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16 |
Also
know
that
cloakies
are
not
really
made
for
straight
up
engagements.
They
can't
create
shieldballs,
they
don't
have
super
heavies
and
most
of
their
units
are
relatively
low
cost.
Still,
I
think
if
you
can
really
get
your
AI
to
harass
the
hell
out
of
its
opponent
with
Scythes
you
should
be
fine
regardless.
Scythes
can
choose
their
engagement
even
better
than
Glaives:
They
are
not
only
fast,
but
also
invisible.
That
means
if
you
manage
to
scout
an
area
properly
with
a
group
of
them,
you
should
be
able
to
win
or
avoid
any
fight.
|
16 |
Also
know
that
cloakies
are
not
really
made
for
straight
up
engagements.
They
can't
create
shieldballs,
they
don't
have
access
to
super
heavies
and
most
of
their
units
are
relatively
low
cost.
Still,
I
think
if
you
can
really
get
your
AI
to
harass
the
hell
out
of
its
opponent
with
Scythes
you
should
be
fine
regardless.
Scythes
can
choose
their
engagement
even
better
than
Glaives:
They
are
not
only
fast,
but
also
invisible.
That
means
if
you
manage
to
scout
an
area
properly
with
a
group
of
them,
you
should
be
able
to
win
or
avoid
any
fight.
|