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Cloaky Balance

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Date Editor Before After
1/16/2016 8:45:04 PMSkasi before revert after revert
1/16/2016 8:43:38 PMSkasi before revert after revert
Before After
1 [quote]The first is that rockos are the only skirmisher that gets outranged by llts, which causes them to die quickly[/quote] 1 [quote]The first is that rockos are the only skirmisher that gets outranged by llts, which causes them to die quickly[/quote]
2 1) Get half a dozen Rockos. 2 1) Get half a dozen Rockos.
3 2) Move them into LLT range together. 3 2) Move them into LLT range together.
4 3) Take a single shot. 4 3) Take a single shot.
5 4) Without waiting, retreat Rockos. 5 4) Without waiting, retreat Rockos.
6 5) Wait for reload. 6 5) Wait for reload.
7 \n 7 \n
8 If Rockos are heavily damaged retreat them for repairs, otherwise repeat. 5 rockos (450m, 900dmg burst) can one-shot an LLT (785hp). Just make sure LLTs don't get to use their DPS over a long time - LLTs' burst is nonexistent. 8 If Rockos are heavily damaged retreat them for repairs, otherwise repeat. 5 rockos (450m, 900dmg burst) can one-shot an LLT (785hp). Just make sure LLTs don't get to use their DPS over a long time - LLTs' burst is nonexistent.
9 \n 9 \n
10 [quote]-Cloaky has zero counters to buoy:[/quote] 10 [quote]-Cloaky has zero counters to buoy:[/quote]
11 Buoy is an exponentially scaling (perhaps op, but very much depending on the situation) almost-allrounder. Hardly a surprise. I wouldn't say cloakies are the issue here. 11 Buoy is an exponentially scaling (perhaps op, but very much depending on the situation) almost-allrounder. Hardly a surprise. I wouldn't say cloakies are the issue here.
12 \n 12 \n
13 \n 13 \n
14 I think if you want to make your AI better at playing cloakies (not against amphs specifically) you should consider focusing on Scythes. Get your AI to abuse their cheap cloak, (relatively) high health, high burst, speed and autorepair(!) as much as you can. After that make sure to use tactics like scouting Gremlins, sneaky Ticks (allterrain, cloak, fast), speedy Glaives (avoid any fight they can't win, perhaps use in combination with Ticks), Eraser+Zeus deathballs and similar. 14 I think if you want to make your AI better at playing cloakies (not against amphs specifically) you should consider focusing on Scythes. Get your AI to abuse their cheap cloak, (relatively) high health, high burst, speed and autorepair(!) as much as you can. After that make sure to use tactics like scouting Gremlins, sneaky Ticks (allterrain, cloak, fast), speedy Glaives (avoid any fight they can't win, perhaps use in combination with Ticks), Eraser+Zeus deathballs and similar.
15 \n 15 \n
16 Also know that cloakies are not really made for straight up engagements. They can't create shieldballs, they don't have super heavies and most of their units are relatively low cost. Still, I think if you can really get your AI to harass the hell out of its opponent with Scythes you should be fine regardless. Scythes can choose their engagement even better than Glaives: They are not only fast, but also invisible. That means if you manage to scout an area properly with a group of them, you should be able to win or avoid any fight. 16 Also know that cloakies are not really made for straight up engagements. They can't create shieldballs, they don't have access to super heavies and most of their units are relatively low cost. Still, I think if you can really get your AI to harass the hell out of its opponent with Scythes you should be fine regardless. Scythes can choose their engagement even better than Glaives: They are not only fast, but also invisible. That means if you manage to scout an area properly with a group of them, you should be able to win or avoid any fight.