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Cloaky Balance

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Date Editor Before After
1/16/2016 11:51:48 PMPLrankAdminSprung before revert after revert
Before After
1 There are some minor things about cloaky that contribute weakness in an invisible way. 1 There are some minor things about cloaky that contribute weakness in an invisible way.
2 \n 2 \n
3 Hammer has enough inaccuracy to miss light turrets. This is in addition to any radar wobble they might have, and to being terrible vs moving stuff already. The same applies to Zeus but here it's more obvious. Wubrior tries to kite raiders but this just makes it lose a lot of DPS as it just spins its hands around ( preventing shooting) . Rocko, in dense enough groups, hits other Rockoes due to clumping ( which both loses damage output and health) . Same for Spectre ( a bit less so because there's usually fewer, but much more damaging when it happens) . 3 * Hammer has enough inaccuracy to miss light turrets. This is in addition to any radar wobble they might have, and to being terrible vs moving stuff already. The same applies to Zeus but here it's more obvious.
4 * Wubrior tries to kite raiders but this just makes it lose a lot of DPS as it just spins its hands around (preventing shooting).
5 * Rocko, in dense enough groups, hits other Rockoes due to clumping (which both loses damage output and health). Same for Spectre (a bit less so because there's usually fewer, but much more damaging when it happens).