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An Issue I have encountered.

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Date Editor Before After
1/21/2016 11:34:17 AMSkasi before revert after revert
Before After
1 To clarify: Zero-K or the Spring engine often do not go very well with "minimalistic" onboard graphic processing units. Usually a dedicated GPU is required to run everything without a problem. 1 To clarify: Zero-K or the Spring engine often do not go very well with "minimalistic" onboard graphic processing units. Usually a dedicated GPU is required to run everything without a problem.
2 \n 2 \n
3 SpringRTS does definitely detect a GPU: 3 SpringRTS does definitely detect a GPU:
4 [quote]GL version: 3.2.9704 Compatibility Profile Context 4 [quote]GL version: 3.2.9704 Compatibility Profile Context
5 GL vendor: ATI Technologies Inc. 5 GL vendor: ATI Technologies Inc.
6 GL renderer: ATI Mobility Radeon HD 5650 6 GL renderer: ATI Mobility Radeon HD 5650
7 GLSL version: 1.50 7 GLSL version: 1.50
8 GLEW version: 1.5.8 8 GLEW version: 1.5.8
9 Video RAM: total 754MB, available 979MB 9 Video RAM: total 754MB, available 979MB
10 SwapInterval: 0 10 SwapInterval: 0
11 GL info: 11 GL info:
12 haveARB: 1, haveGLSL: 1, ATI hacks: 1 12 haveARB: 1, haveGLSL: 1, ATI hacks: 1
13 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0 13 FBO support: 1, NPOT-texture support: 1, 24bit Z-buffer support: 0
14 maximum texture size: 16384, compress MIP-map textures: 1 14 maximum texture size: 16384, compress MIP-map textures: 1
15 maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 16/16 15 maximum SmoothPointSize: 63, maximum vec4 varying/attributes: 16/16
16 maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647 16 maximum drawbuffers: 8, maximum recommended indices/vertices: 16777215/2147483647
17 number of UniformBufferBindings: 75 (64kB)[/quote] 17 number of UniformBufferBindings: 75 (64kB)[/quote]
18 \n 18 \n
19 That said, I'm not really a laptop person. I neither know whether this GPU should be enough, nor whether the GPU is even the problem here. 19 That said, I'm not really a laptop person. I neither know whether this GPU should be enough, nor whether the GPU is even the problem here.
20 \n 20 \n
21 @coolgi462, how did you play ZK one year ago? Were you using the same hardware? 21 @coolgi462, how did you play ZK one year ago? Were you using the same hardware? Did anything change?