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Zero-K FAQ

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Date Editor Before After
2/3/2016 11:40:47 PMATrankhokomoko before revert after revert
2/3/2016 11:38:22 PMATrankhokomoko before revert after revert
Before After
1 The idea is great and presentation is good, I think I'd add something more "personal". 1 The idea is great and presentation is good, I think I'd add something more "personal".
2 What I mean is a 2-3 lines quote/scenario that says "ZK is fun, ZK is cool!" 2 What I mean is a 2-3 lines quote/scenario that says "ZK is fun, ZK is cool!"
3 I'm putting two examples below, feel free to use/ignore/edit. 3 I'm putting two examples below, feel free to use/ignore/edit.
4 \n 4 \n
5 "hokomoko's ball of shielded units rolled over Anarchid's front defenses with ease. 5 "hokomoko's ball of shielded units rolled over Anarchid's front defenses with ease.
6 Right before the enemy's base, when victory seemed at hand, 2 walking EMP bombs uncloaked under the ball's feet rendering it motionless and defenseless for 16 seconds, more than enough time to decimate it with a small reserve saved for that exact moment. Anarchid then proceeded to reclaim the resources from the ball's wreckage giving him the edge to overturn the battle. Just another day in Zero-K" 6 Right before the enemy's base, when victory seemed at hand, 2 walking EMP bombs uncloaked under the ball's feet rendering it motionless and defenseless for 16 seconds, more than enough time to decimate it with a small reserve saved for that exact moment. Anarchid then proceeded to reclaim the resources from the ball's wreckage giving him the edge to overturn the battle. Just another day in Zero-K"
7 \n 7 \n
8 Or if you want to appeal to the clusterfuck masses. 8 Or if you want to appeal to the clusterfuck masses.
9 \n 9 \n
10 "40 minutes into the 10v10 battle and the front lines were littered with the metal husks of what were promised to be endgame units and superweapons. At least 4 nukes were shot and intercepted with only one hitting a combat zone dealing just as much damage to friends as to foes. Great cannons were shelling each other from across the map with minute damage compared to the vast economies powering the war. An Eraser and a Djinn (portable area cloaker and teleporter respectively) were sent across the front lines evading the patrols by inches. Teleporting an entire Detriment took some time but the effect of it appearing right next to the enemy's singularity reactors was instant. Just another day in Zero-K" 10 "40 minutes into the 10v10 battle and the front lines were littered with the metal husks of what were promised to be endgame units and superweapons. At least 4 nukes were shot and intercepted with only one hitting a combat zone dealing just as much damage to friends as to foes. Great cannons were shelling each other from across the map with minute damage compared to the vast economies powering the war. An Eraser and a Djinn (portable area cloaker and teleporter respectively) were sent across the front lines evading the patrols by inches. Teleporting an entire Detriment took some time but the effect of it appearing right next to the enemy's singularity reactors was instant. Just another day in Zero-K"
11 \n
12 More ideas to talk about:
13 1) Choosing between more units or a facswitch
14 2) Surprise terraform
15 3) Ducks