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The reasoning behind my "silly ideas"

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Date Editor Before After
2/5/2016 12:24:17 PMPLrankAdminSprung before revert after revert
Before After
1 1) you cannot get rid of APM in a real-time game. Fast clicking will always be an advantage. 1 1) you cannot get rid of APM in a real-time game. Fast clicking will always be an advantage.
2 2) complexity itself does not increase depth. Depth comes from decisions. For example: 2 2) complexity itself does not increase depth. Depth comes from decisions. For example:
3 * things like infinite module stacking would probably not increase depth by much since you'd do that only if you were already doing some comm-only build. 3 * things like infinite module stacking would probably not increase depth by much since you'd do that only if you were already doing some comm-only build.
4 * attack speed module would be only slightly different to damage booster. Effectively it's just another +dps module and it doesn't really matter which you choose. 4 * attack speed module would be only slightly different to damage booster. Effectively it's just another +dps module and it doesn't really matter which you choose.
5 * reducing decloak range is a no-brainer for cloaking comms and useless for others. Again, not really creating a decision. 5 * reducing decloak range is a no-brainer for cloaking comms and useless for others. Again, not really creating a decision.
6 * decloak aura would be a new mechanic which potentially obsoletes light unit screening. Adds complexity but could reduce depth. 6 * decloak aura would be a new mechanic which potentially obsoletes light unit screening. Adds complexity but could reduce depth.
7 3) adding depth to commanders is not necessarily wanted either. If a lot of the decision making revolves around the comm the RTS part of the game becomes less relevant. 7 3) adding depth to commanders is not necessarily wanted either. If a lot of the decision making revolves around the comm the RTS part of the game becomes less relevant.
8 4) again, even if some of these ideas are alright the reasoning is useless. "Adds fun": subjective. "Adds depth": see above. "Adds flavor": does not compute. 8 4) again, even if some of these ideas are alright the reasoning is useless.
9 * "Adds fun": subjective.
10 * "Adds depth": see above.
11 * "Adds flavor": does not compute.