Loading...
  OR  Zero-K Name:    Password:   

Post edit history

Zero-K v1.4.2.13 - Dynamic Commander Balance

To display differences between versions, select one or more edits in the list using checkboxes and click "diff selected"
Post edit history
Date Editor Before After
2/28/2016 12:35:50 PMSkasi before revert after revert
2/28/2016 12:34:59 PMSkasi before revert after revert
Before After
1 @Senaven read the changelog. ;) 1 @Senaven read the changelog. ;)
2 [quote]The aim is to harden the counter by skirmishers and [b]reduce overlap with the Zeus assault role[/b].[/quote] 2 [quote]The aim is to harden the counter by skirmishers and [b]reduce overlap with the Zeus assault role[/b].[/quote]
3 Zeus has high HP but no regen and Warrior should not be like Zeus -> Warrior gets less HP but regen. 3 Zeus has high HP but no regen and Warrior should not be like Zeus -> Warrior gets less HP but regen.
4 \n 4 \n
5 \n 5 \n
6 Funfact: Warrior is now the 3rd cloakbot unit with high autoregen. The other two being Glaive and Scythe. 6 Observation: Warrior is now the 3rd cloakbot unit with high autoregen. The other two being Glaive and Scythe.