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As far as I recall my main devation from @RyMarq sea was to increase torpedo damage. In his sea mostly of the torpedoes were spammy and dealt extremely low damage. I thought this looked and felt silly because you could pump dozens of torpedoes into units and it would still take forever to kill them. Combat lacked impact and Hunter suffered while Duck had its current damage. I increased Hunter damage by at least 400%.
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1 |
As far as I recall my main devation from @RyMarq sea was to increase torpedo damage. In his sea mostly of the torpedoes were spammy and dealt extremely low damage. I thought this looked and felt silly because you could pump dozens of torpedoes into units and it would still take forever to kill them. Combat lacked impact and Hunter suffered while Duck had its current damage. I increased Hunter damage by at least 400%.
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2 |
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3 |
There
was
also
an
idea
to
add
Amph
Artillery
but
I
forget
what
happened
to
it.
|
3 |
There
was
also
an
idea
to
add
Amph
Artillery
but
I
forget
what
happened
to
it.
Perhaps
@RyMarq
wanted
an
underwater
skirmisher
or
artillery
and
my
experience
with
Scallop
says
that
this
would
be
a
bad
idea.
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4 |
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5 |
I think I can summarize my changes since @RyMarq as follows:
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5 |
I think I can summarize my changes since @RyMarq as follows:
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6 |
* Give Hunter teeth. Make it counter underwater stuff.
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6 |
* Give Hunter teeth. Make it counter underwater stuff.
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7 |
* Give Snake teeth. Make it able to deal worrying damage.
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7 |
* Give Snake teeth. Make it able to deal worrying damage.
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8 |
* Make Scallop and real riot, reduce range to die to Hunter.
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8 |
* Make Scallop and real riot, reduce range to die to Hunter.
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9 |
* Reduce Duck range.
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9 |
* Reduce Duck range.
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10 |
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11 |
I also made Buoy reasonably able to fight Hunters, although this may have already been the case. In the open sea games I have played Buoy was a real unit.
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11 |
I also made Buoy reasonably able to fight Hunters, although this may have already been the case. In the open sea games I have played Buoy was a real unit.
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12 |
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13 |
Claymore is a funny unit. I guess it could have overkill prevention although it would not do much against swarms. The unit needs some mechanics fixes somehow.
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