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[quote]And i resign becasue i think that game is lost and my team isnt any chances to win.[/quote]After failed drop/rush one should imo not resign(/vote) instantly. You lost units and feed enemy but still have factory + Commander plus team's eco. There might be teammates whose rush did work or perhaps will work soon.
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[quote]And i resign becasue i think that game is lost and my team isnt any chances to win.[/quote]After failed drop/rush one should imo not resign(/vote) instantly. You lost units and feed enemy but still have factory + Commander plus team's eco. There might be teammates whose rush did work or perhaps will work soon.
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The other team might have done some fails at start too.
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The other team might have done some fails at start too.
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Very early resign-vote is imo the worst: They almost never pass anyway. Who wants think about pro&contra of someone's fail, when you are still busy with microing hectic startphase? The vote is nothing but disattraction.
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For big-thing-rushes it depends how narrowly player is focused on it. Do you instantly start to build [big thing] and then are so focused on it that you forget all around you? Not contributing 2, 3 defenders or razor when AA is needed?
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For big-thing-rushes it depends how narrowly player is focused on it. Do you instantly start to build [big thing] and then are so focused on it that you forget all around you? Not contributing 2, 3 defenders or razor when AA is needed?
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Too lazy to walk Commander two meters to stop some raiders from going into allies eco? Then is troll.
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Too lazy to walk Commander two meters to stop some raiders from going into allies eco? Then is troll.
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Roach/terraform cannon is imo pure troll/fun. Should not be done unless total clusterfuck game. (like 10v10 on that tiny FalsomDam-Center map etc)
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Roach/terraform cannon is imo pure troll/fun. Should not be done unless total clusterfuck game. (like 10v10 on that tiny FalsomDam-Center map etc)
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Troll-Com: Com-only DOTA without any units is imo troll.
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Troll-Com: Com-only DOTA without any units is imo troll.
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A few cheap fast units cost basically nothing but is more flexible and covers much wider area than lonely Trollcom can. LOS for team, kill mexes, disattract enemy, scout for undefense, spam raiders along an ally's attack: Such stuff is imo worth more than saving up resources to reach next morp-level a minute sooner. There is imo no excuse not to make some other stuff too.
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A few cheap fast units cost basically nothing but is more flexible and covers much wider area than lonely Trollcom can. LOS for team, kill mexes, disattract enemy, scout for undefense, spam raiders along an ally's attack: Such stuff is imo worth more than saving up resources to reach next morp-level a minute sooner. There is imo no excuse not to make some other stuff too.
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