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Commander storage upgrade

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Date Editor Before After
4/22/2016 7:01:20 PMSkasi before revert after revert
4/22/2016 7:00:57 PMSkasi before revert after revert
Before After
1 I think ZK also needs a storage strider. Bring back Jugglenaut and redesign it into Storagenaut! Also storage missile and storagefactory. Btw, why can't Dirtbag be used as a Metalbag? Bags are supposed to store different things! 1 I think ZK also needs a storage strider. Bring back Jugglenaut and redesign it into Storagenaut! Also storage missile and storagefactory. Btw, why can't Dirtbag be used as a Metalbag? Bags are supposed to store different things!
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3 @Gilgamos if you want mobile storages, spam builders. They are mobile and can be reclaimed for metal. Adding new units and other things just for the sake of it would result in a really messy, chaotic game with an overcrowded interface. One of the first things CA/ZK did after its birth was removing dozens of units, buildings, tech levels and even getting rid of the concept of factions. 3 @Gilgamos if you want mobile storages, spam builders. They are mobile and can be reclaimed for metal.
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5 Adding new units and other things just for the sake of it would result in a really messy, chaotic game with an overcrowded interface. One of the first things CA/ZK did after its birth was removing dozens of units, buildings, tech levels and even getting rid of the concept of factions.
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5 I'm not saying your idea is bad, that it shouldn't be considered or that it'll never happen, but keep in mind that not every single idea anybody ever comes up with needs to be implemented to make a game "fun". 7 I'm not saying your idea is bad, that it shouldn't be considered or that it'll never happen, but keep in mind that not every single idea anybody ever comes up with needs to be implemented to make a game "fun".