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Funnelweb

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Date Editor Before After
5/1/2016 8:02:03 AMFIranksprang before revert after revert
5/1/2016 8:01:08 AMFIranksprang before revert after revert
Before After
1 Good riddance, ZK is much more fun without funnelballs being the endgame. Now we see the other striders, dante, catapult, scorpion, bantha, and detriment, in pretty much equal amounts depending on circumstances. 1 Good riddance, ZK is much more fun without funnelballs being the endgame. Now we see the other striders, dante, catapult, scorpion, bantha, and detriment, in pretty much equal amounts depending on circumstances.
2 \n 2 \n
3 The other striders are also much more fun and interesting to micro. Funnels just move back and forward in a blob, unleashing their drones and retreating. 3 The other striders are also much more fun and interesting to micro. Funnels just move back and forward in a blob, unleashing their drones and retreating.
4 \n 4 \n
5 A funnel rework could be fine if it became something different than it is now. The forward-only firing gauss funnel was my favorite iteration of it ( without the gravity dgun) . That version of the unit was powerful, but the inability to fire backwards made positioning important and surrounding/flanking it possible. The gravity dgun was fun, but it completely removed the main weakness, surroundability, from funnel. 5 A funnel rework could be fine if it became something different than it is now. The forward-only firing gauss funnel was my favorite iteration of it ( without the gravity dgun) . That version of the unit was powerful, but the inability to fire backwards made positioning important and surrounding/flanking it possible. The gravity dgun was fun, but it completely removed the main weakness, surroundability.