1 |
With an HP Buff it sounds reasonable. Still, why do you want to make another gunship fac that just has much higher reload times than the real gunships.
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1 |
With an HP Buff it sounds reasonable. Still, why do you want to make another gunship fac that just has much higher reload times than the real gunships.
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2 |
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2 |
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3 |
Planes are supposed to hit fast and hard. In exchange for that they have to go all the way back to base to reload. That's also why you need different kinds of aa. Razor and Cobra should counter gunships, there's Hacksaw and Chainsaw to counter air.
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3 |
Planes are supposed to hit fast and hard. In exchange for that they have to go all the way back to base to reload. That's also why you need different kinds of aa. Razor and Cobra should counter gunships, there's Hacksaw and Chainsaw to counter air.
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4 |
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4 |
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5 |
Sadly
this
is
most
of
the
time
overlooked,
because
@Licho
(
+Stiletto)
is
the
only
unit
actually
representing
airplanes.
The
other
ones
are
just
bad
gunships.
(
In
most
defensive
cases
I
prefer
10
Rapiers
over
5
Shadows)
|
5 |
Sadly
this
is
most
of
the
time
overlooked,
because
@Licho
(
+Stiletto)
is
the
only
unit
actually
representing
airplanes.
The
other
ones
are
just
bad
gunships.
(
In
most
defensive
cases
I
prefer
5
Rapiers
over
5
Shadows)
|