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B410735 6 on Emain Macha v3 (Multiplayer)

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Date Editor Before After
5/4/2016 12:44:55 AMGBrankAdminDeinFreund before revert after revert
5/4/2016 12:41:18 AMGBrankAdminDeinFreund before revert after revert
5/4/2016 12:38:43 AMGBrankAdminDeinFreund before revert after revert
5/4/2016 12:35:10 AMGBrankAdminDeinFreund before revert after revert
Before After
1 With an HP Buff it sounds reasonable. Still, why do you want to make another gunship fac that just has much higher reload times than the real gunships. 1 With an HP Buff it sounds reasonable. Still, why do you want to make another gunship fac that just has much higher reload times than the real gunships.
2 \n 2 \n
3 Planes are supposed to hit fast and hard. In exchange for that they have to go all the way back to base to reload. That's also why you need different kinds of aa. Razor and Cobra should counter gunships, there's Hacksaw and Chainsaw to counter air. 3 Planes are supposed to hit fast and hard. In exchange for that they have to go all the way back to base to reload. That's also why you need different kinds of aa. Razor and Cobra should counter gunships, there's Hacksaw and Chainsaw to counter air.
4 \n 4 \n
5 Sadly this is most of the time overlooked, because @Licho ( +Stiletto) is the only unit actually representing airplanes. The other ones are just bad gunships. ( In most defensive cases I prefer 10 Rapiers over 5 Shadows) 5 Sadly this is most of the time overlooked, because @Licho ( +Stiletto) is the only unit actually representing airplanes. The other ones are just bad gunships. ( In most defensive cases I prefer 5 Rapiers over 5 Shadows)