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Were there ever any problems with games taking too long? From what I remember atleast 20-30% of the time was spent getting people to go where they needed to be (ie people watching games while they should have been playing).
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Were there ever any problems with games taking too long? From what I remember atleast 20-30% of the time was spent getting people to go where they needed to be (ie people watching games while they should have been playing).
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[quote]Overpowered strategies are also tolerated. This is to encourage players to find counters to these tactics.
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[quote]Overpowered strategies are also tolerated. This is to encourage players to find counters to these tactics.
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If these tactics are uncounterable, this will send a strong signal to the Devs to re-balance.[/quote]
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If these tactics are uncounterable, this will send a strong signal to the Devs to re-balance.[/quote]
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??wut The game doesn't have a time limit, why would devs re-balance around that?
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??wut The game doesn't have a time limit, why would devs re-balance around that?
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Is the map pool set or still open to discussion?
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Is the map pool set or still open to discussion?
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I'd remove aquatic divide and replace it with something else. I will continue to maintain that maps giving you a significant portion of their mexes very safely and easily defensible make for stupid porcy games.
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I'd remove aquatic divide and replace it with something else. I will continue to maintain that maps giving you a significant portion of their mexes very safely and easily defensible make for stupid porcy games.
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Altair crossing is allways some sort of cheese rush making shields mandatory because they are the most cheese resistant.
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Altair crossing is allways some sort of cheese rush making shields mandatory because they are the most cheese resistant.
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Calayo2 is wierd, and im not sure if anyone likes it.
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Calayo2 is wierd, and im not sure if anyone likes it.
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Some suggestions:
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Some suggestions:
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hide and seek
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hide and seek
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lonely oasis
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lonely oasis
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andonasia
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andonasia
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quicksilver
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quicksilver
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into battle
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into battle
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tombstone desert
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tombstone desert
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eye of horus
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eye of horus
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Other than that the pool is pretty solid; has a lack of larger maps but oh well.
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Other than that the pool is pretty solid; has a lack of larger maps but oh well.
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I'm hesitant to say sign me up, but it will probably happen(finally).
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I'm hesitant to say sign me up, but it will probably happen(finally).
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edit;
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Building on @googlefrog s point, is it really a good idea to have tiebreakers on a troll map? and yes, it does defeat the point of the time saving measures.
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