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Zero-K 1v1 Tournament 4th of June 2016

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Date Editor Before After
5/25/2016 10:16:57 PMUSrankFealthas before revert after revert
Before After
1 Were there ever any problems with games taking too long? From what I remember atleast 20-30% of the time was spent getting people to go where they needed to be (ie people watching games while they should have been playing). 1 Were there ever any problems with games taking too long? From what I remember atleast 20-30% of the time was spent getting people to go where they needed to be (ie people watching games while they should have been playing).
2 \n 2 \n
3 [quote]Overpowered strategies are also tolerated. This is to encourage players to find counters to these tactics. 3 [quote]Overpowered strategies are also tolerated. This is to encourage players to find counters to these tactics.
4 If these tactics are uncounterable, this will send a strong signal to the Devs to re-balance.[/quote] 4 If these tactics are uncounterable, this will send a strong signal to the Devs to re-balance.[/quote]
5 ??wut The game doesn't have a time limit, why would devs re-balance around that? 5 ??wut The game doesn't have a time limit, why would devs re-balance around that?
6 \n 6 \n
7 \n 7 \n
8 Is the map pool set or still open to discussion? 8 Is the map pool set or still open to discussion?
9 \n 9 \n
10 I'd remove aquatic divide and replace it with something else. I will continue to maintain that maps giving you a significant portion of their mexes very safely and easily defensible make for stupid porcy games. 10 I'd remove aquatic divide and replace it with something else. I will continue to maintain that maps giving you a significant portion of their mexes very safely and easily defensible make for stupid porcy games.
11 \n 11 \n
12 Altair crossing is allways some sort of cheese rush making shields mandatory because they are the most cheese resistant. 12 Altair crossing is allways some sort of cheese rush making shields mandatory because they are the most cheese resistant.
13 \n 13 \n
14 Calayo2 is wierd, and im not sure if anyone likes it. 14 Calayo2 is wierd, and im not sure if anyone likes it.
15 \n 15 \n
16 Some suggestions: 16 Some suggestions:
17 hide and seek 17 hide and seek
18 lonely oasis 18 lonely oasis
19 andonasia 19 andonasia
20 quicksilver 20 quicksilver
21 into battle 21 into battle
22 tombstone desert 22 tombstone desert
23 eye of horus 23 eye of horus
24 \n 24 \n
25 Other than that the pool is pretty solid; has a lack of larger maps but oh well. 25 Other than that the pool is pretty solid; has a lack of larger maps but oh well.
26 \n 26 \n
27 I'm hesitant to say sign me up, but it will probably happen(finally). 27 I'm hesitant to say sign me up, but it will probably happen(finally).
28 \n
29 edit;
30 Building on @googlefrog s point, is it really a good idea to have tiebreakers on a troll map? and yes, it does defeat the point of the time saving measures.