1 |
Re: fusion - I would only plan on making fusion in 1v1 on a map like Comet Catcher, which is very large and has a lot of metal; the time your cons would spend walking around setting up solar chains, and the additional investment required to protect those chains, make fusion look more appealing. (It also fixes e-stall, which is particularly prevalent on Catcher with its high metal-per-mex.)
|
1 |
Re: fusion - I would only plan on making fusion in 1v1 on a map like Comet Catcher, which is very large and has a lot of metal; the time your cons would spend walking around setting up solar chains, and the additional investment required to protect those chains, make fusion look more appealing. (It also fixes e-stall, which is particularly prevalent on Catcher with its high metal-per-mex.)
|