10 |
Then,
we
won't
have
to
remember
the
codenames.
However,
I'm
unfamiliar
with
lua,
as
well
as
the
Spring
framework.
I
got
something
halfway
working,
but
my
current
issue
is
that
I
don't
know
how
to
tell
if
the
player
sent
a
message.
I
tried
using
the
callin
TextInput,
but
that
is
no
good.
In
any
case,
if
anyone
is
interested,
the
code
is
in
the
link
below.
@Beamer
|
10 |
Then,
we
won't
have
to
remember
the
codenames.
However,
I'm
unfamiliar
with
lua,
as
well
as
the
Spring
framework.
I
got
something
halfway
working,
but
my
current
issue
is
that
I
don't
know
how
to
tell
if
the
player
sent
a
message.
I
tried
using
the
callin
TextInput,
but
that
is
no
good.
In
any
case,
if
anyone
is
interested,
the
code
is
in
the
link
below.
|