1 |
[quote]Haven't seen such thing in any strategy game, have you?[/quote]
|
1 |
[quote]Haven't seen such thing in any strategy game, have you?[/quote]
|
2 |
Exists
in
Rise
of
Nations.
Price
increases
based
on
how
many
units
of
a
specific
type
you
have.
Dying
units
will
reduce
the
cost.
|
2 |
Exists
in
Rise
of
Nations.
Price
increases
based
on
how
many
units
of
a
specific
type
you
have.
Dying
units
will
reduce
the
cost.
This
also
exists
for
structures.
|
|
|
3 |
\n
|
|
|
4 |
Iirc there's a few exceptions to this in supply and economy units/buildings.
|