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Dynamic unit cost

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Date Editor Before After
6/15/2016 11:29:55 AMSkasi before revert after revert
6/15/2016 11:28:49 AMSkasi before revert after revert
6/15/2016 11:27:31 AMSkasi before revert after revert
Before After
1 [quote]Haven't seen such thing in any strategy game, have you?[/quote] 1 [quote]Haven't seen such thing in any strategy game, have you?[/quote]
2 Exists in Rise of Nations. Price increases based on how many units of a specific type you have. Dying units will reduce the cost. 2 Exists in Rise of Nations. Price increases based on how many units of a specific type you have. Dying units will reduce the cost. This also exists for structures.
3 \n
4 Iirc there's a few exceptions to this in supply and economy units/buildings.