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Ren'Py campaign (demo)

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Date Editor Before After
6/19/2016 11:36:21 AMMYrankAdminHistidine before revert after revert
6/18/2016 5:35:15 PMMYrankAdminHistidine before revert after revert
Before After
1 Since a bunch of people (myself included) have expressed great annoyance with the web campaign handling and its many defects, I've been working on porting the entire campaign to Ren'Py. Now I have a demo: 1 Since a bunch of people (myself included) have expressed great annoyance with the web campaign handling and its many defects, I've been working on porting the entire campaign to Ren'Py. Now I have a demo:
2 \n 2 \n
3 [url=https://www.dropbox.com/s/cc8yaf12ylti34d/Zero-K-Sunrise-win.zip?dl=0][b]Download (Windows)[/b][/url] 3 [url=https://www.dropbox.com/s/cc8yaf12ylti34d/Zero-K-Sunrise-win.zip?dl=0][b]Download (Windows)[/b][/url]
4 [url=https://www.dropbox.com/s/dyf1xt18l3v9hd9/Zero-K-Sunrise-linux.tar.bz2?dl=0][b]Download (Linux)[/b][/url] 4 [url=https://www.dropbox.com/s/dyf1xt18l3v9hd9/Zero-K-Sunrise-linux.tar.bz2?dl=0][b]Download (Linux)[/b][/url]
5 [url=https://github. com/KingRaptor/Zero-K-Campaign]Github[/url] 5 [url=https://github. com/ZeroK-RTS/Zero-K-Campaign]Github[/url]
6 \n 6 \n
7 [u]Requires Zero-K v1.4.6.11[/u] 7 [u]Requires Zero-K v1.4.6.11[/u]
8 \n 8 \n
9 [b]Installation[/b] 9 [b]Installation[/b]
10 * Download, extract to anywhere 10 * Download, extract to anywhere
11 * [u]Important![/u] Open Zero-K-Sunrise/game/options.rpy and set SPRING_DIR to the path of the engine folder you want to use (100.0 or 101+ dev recommended) 11 * [u]Important![/u] Open Zero-K-Sunrise/game/options.rpy and set SPRING_DIR to the path of the engine folder you want to use (100.0 or 101+ dev recommended)
12 * Run Sunrise.exe to play 12 * Run Sunrise.exe to play
13 \n 13 \n
14 [b]Notes[/b] 14 [b]Notes[/b]
15 Currently only covers tutorials 1 and 2, and episode 1. Fancy stuff with forking paths and comm module customization will come later. 15 Currently only covers tutorials 1 and 2, and episode 1. Fancy stuff with forking paths and comm module customization will come later.
16 \n 16 \n
17 Post baw, etc. 17 Post baw, etc.