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B422542 6 on Red Comet (Multiplayer)

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Date Editor Before After
7/7/2016 9:03:05 AMAUrankAdminAquanim before revert after revert
7/7/2016 9:02:47 AMAUrankAdminAquanim before revert after revert
Before After
1 [quote]Every solution which is not "have more players so that nabs that build no mexes get matched against nabs that build no mexes" is a bandaid at best. [/quote] 1 [quote]Every solution which is not "have more players so that nabs that build no mexes get matched against nabs that build no mexes" is a bandaid at best. [/quote]
2 I'm still pretty sure the problem is mismatched bad players, not communism. (I say bad player rather than newbie because Sap_ru is not very new.) 2 I'm still pretty sure the problem is mismatched bad players, not communism. (I say bad player rather than newbie because Sap_ru is not very new.)
3 \n 3 \n
4 [spoiler] 4 [spoiler]
5 [img]http://i.imgur.com/FvW2g.jpg[/img] 5 [img]http://i.imgur.com/FvW2g.jpg[/img]
6 [/spoiler] 6 [/spoiler]
7 \n 7 \n
8 I also have considerably less than zero interest in seeing teammates contest mexes with each other, which is the only aspect of communism which would fix the issue you're talking about here. 8 I also have much less than zero interest in seeing teammates contest mexes with each other, which is the only aspect of communism which would fix the issue you're talking about here.
9 \n 9 \n
10 Reverting overdrive and comm income communism is at least worth consideration (however that is also a conversation we are exceedingly efficient at having). 10 Reverting overdrive and comm income communism is at least worth consideration (however that is also a conversation we are exceedingly efficient at having).