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1v1 Discussion

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Date Editor Before After
7/25/2016 8:28:32 AMAUrankAdminAquanim before revert after revert
7/25/2016 8:28:20 AMAUrankAdminAquanim before revert after revert
Before After
1 I'm not sure that Fields of Isis is bad as such, but I believe it is the only map on which I have built a nuke and fired it in anger in a 1v1. (The nuke hit. I still lost.) 1 I'm not sure that Fields of Isis is bad as such, but I believe it is the only map on which I have built a nuke and fired it in anger in a 1v1. (The nuke hit. I still lost.)
2 \n 2 \n
3 I dislike 3 I dislike
4 - Sands of Time (finding buildable terrain is a pain, though otherwise it's an interesting concept) 4 - Sands of Time (finding buildable terrain is a pain, though otherwise it's an interesting concept)
5 - Desert Needle Small (it's a bit big for 1v1) 5 - Desert Needle Small (it's a bit big for 1v1)
6 - Hide and Seek (purely personal distaste, there's nothing objectively wrong with it) 6 - Hide and Seek (purely personal distaste, there's nothing objectively wrong with it)
7 - Desert Plateaus (with the spread-out mex it plays very strangely) 7 - Desert Plateaus (with the spread-out mex it plays very strangely)
8 - Isis Delta (a much better map in small teams, but in 1v1 amph seems like the only viable fac) 8 - Isis Delta (a much better map in small teams, but in 1v1 amph seems like the only viable fac)
9 - Drab (the megamex are ridiculous, the map is strongly divided and very porcy) 9 - Drab (the megamex are ridiculous, the map is strongly divided and very porcy)
10 \n 10 \n
11 but I am not convinced that any of them are so bad as to need removal. (I would personally shed no tears for Drab, but I think other people like it.) 11 but I am not convinced that any of them are so bad as to need removal. (I would personally shed no tears for Drab, but I think other people like it.)
12 \n 12 \n
13 In terms of factory balance, I don't think there are very many maps on which only one of Cloaky and Shield is viable, so I don't see how maps will fix any problems with the glaive vs. bandit matchup. 13 In terms of factory balance, I don't think there are many maps ( if any) on which only one of Cloaky and Shield is viable, so I don't see how maps will fix any problems with the glaive vs. bandit matchup.