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Planet Wars

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Date Editor Before After
8/20/2016 1:31:22 PMSkasi before revert after revert
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1 Oh by the way, just to clarify: What I care about in PW is not winning PW itself[tooltip=because there are dozens of players I can not control/communicate with and I can not win alone][color=orange][?][/color][/tooltip], nor metagame balance[tooltip=because ultimately the metagame should only promote ZK games][color=orange][?][/color][/tooltip], faction politics[tooltip=because I assume for good diplomacy a game needs to be designed around this feature from scratch][color=orange][?][/color][/tooltip] or any of that crap. As such, when I say "best implementation I ever saw" that does not address these topics. If I wanted these things I'd play a completely different game than ZK's PW. 1 Oh by the way, just to clarify: What I care about in PW is not winning PW itself[tooltip=because there are dozens of players I can not control/communicate with and I can not win alone][color=orange][?][/color][/tooltip], nor metagame balance[tooltip=because ultimately the metagame should only promote ZK games][color=orange][?][/color][/tooltip], faction politics[tooltip=because I assume for decent/interesting politics a game needs to be designed around this feature or at least designed with this feature in mind from scratch][color=orange][?][/color][/tooltip] or any of that crap. As such, when I say "best implementation I ever saw" that does not address these topics. If I wanted these things I'd play a completely different game than ZK's PW.