1 |
[quote]Does it also tell you ignore someone? [/quote]
|
1 |
[quote]Does it also tell you ignore someone? [/quote]
|
2 |
\n
|
2 |
\n
|
3 |
I had a similar conversation with @Connetable about the fact that the recipient of the client-side mute doesn't know they're muted. Dynamics being that telling someone they're ignored is still giving them attention. Let me explain:
|
3 |
I had a similar conversation with @Connetable about the fact that the recipient of the client-side mute doesn't know they're muted. Dynamics being that telling someone they're ignored is still giving them attention. Let me explain:
|
4 |
\n
|
4 |
\n
|
5 |
*
If
communications
have
broken
down
to
the
point
where
you
pursue
an
ignore
solution
in
game,
chances
are
that
'useful
information'
is
negligible.
|
5 |
*
If
communications
have
broken
down
to
the
point
where
you
pursue
an
ignore
solution
in
game,
chances
are
that
'useful
information'
is
negligible.
(
IE:
"Lol"
and
"lobster"
being
95%
of
what
you
say
with
1.
2%
useful
information
=
negligible)
|
6 |
\n
|
6 |
\n
|
7 |
* Trolls are, by nature, attention whores, they'll do anything to get attention -- both positive and negative. Primarily they seek out negative attention. Producing an ignore solution to the problem creates a war of attrition with these.. less-than-desirable elements since they feed of attention. As they piss off more and more people, they lose more and more sources of attention until they're left with themselves. By denying them access to the information that they have been ignored, you are silently removing the attention source, thus denying them fuel for the behavior. Someone telling you 'ignored for x' is just giving you attention still, defeating the purpose.
|
7 |
* Trolls are, by nature, attention whores, they'll do anything to get attention -- both positive and negative. Primarily they seek out negative attention. Producing an ignore solution to the problem creates a war of attrition with these.. less-than-desirable elements since they feed of attention. As they piss off more and more people, they lose more and more sources of attention until they're left with themselves. By denying them access to the information that they have been ignored, you are silently removing the attention source, thus denying them fuel for the behavior. Someone telling you 'ignored for x' is just giving you attention still, defeating the purpose.
|
8 |
\n
|
8 |
\n
|
9 |
There's more you can do with the solution (once it's PR'd) such as group local administering (such as everyone with a widget subscribes to a list of people to ignore (thus acting like a mute)), reading and kicking people if enough have someone ignored, etc. These auxiliary widgets could have some meaningful impact on local behavior if consistency is achieved.
|
9 |
There's more you can do with the solution (once it's PR'd) such as group local administering (such as everyone with a widget subscribes to a list of people to ignore (thus acting like a mute)), reading and kicking people if enough have someone ignored, etc. These auxiliary widgets could have some meaningful impact on local behavior if consistency is achieved.
|