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CSI Teams/Coop AI

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Date Editor Before After
12/28/2016 8:59:36 AMCHrankAdminDeinFreund before revert after revert
12/21/2016 9:53:26 PMCHrankAdminDeinFreund before revert after revert
12/21/2016 8:04:00 PMCHrankAdminDeinFreund before revert after revert
12/21/2016 8:02:14 PMCHrankAdminDeinFreund before revert after revert
12/21/2016 5:55:45 PMCHrankAdminDeinFreund before revert after revert
10/3/2016 6:09:43 PMCHrankAdminDeinFreund before revert after revert
10/3/2016 6:05:56 PMCHrankAdminDeinFreund before revert after revert
10/3/2016 6:05:30 PMCHrankAdminDeinFreund before revert after revert
10/3/2016 6:02:34 PMCHrankAdminDeinFreund before revert after revert
10/2/2016 10:47:40 AMCHrankAdminDeinFreund before revert after revert
10/2/2016 10:41:00 AMCHrankAdminDeinFreund before revert after revert
10/2/2016 10:40:43 AMCHrankAdminDeinFreund before revert after revert
9/30/2016 3:57:06 AMCHrankAdminDeinFreund before revert after revert
9/29/2016 4:25:16 AMCHrankAdminDeinFreund before revert after revert
9/28/2016 1:18:28 PMCHrankAdminDeinFreund before revert after revert
9/28/2016 12:17:38 PMCHrankAdminDeinFreund before revert after revert
9/27/2016 10:27:01 PMCHrankAdminDeinFreund before revert after revert
9/27/2016 10:24:54 PMCHrankAdminDeinFreund before revert after revert
9/27/2016 10:21:56 PMCHrankAdminDeinFreund before revert after revert
9/27/2016 10:14:21 PMCHrankAdminDeinFreund before revert after revert
9/27/2016 10:09:48 PMCHrankAdminDeinFreund before revert after revert
9/27/2016 12:30:11 PMCHrankAdminDeinFreund before revert after revert
9/27/2016 3:54:02 AMCHrankAdminDeinFreund before revert after revert
9/27/2016 3:51:31 AMCHrankAdminDeinFreund before revert after revert
9/27/2016 3:51:07 AMCHrankAdminDeinFreund before revert after revert
Before After
1 = Looking for Test Subjects = 1 = Looking for Test Subjects =
2 Tired of CAI, Circuit and ZKGBAI? 2 Tired of CAI, Circuit and ZKGBAI?
3 Finally, here's your chance to try something new: [b]C[/b]ommand [b]S[/b]pam [b]I[/b]ntelligence ! 3 Finally, here's your chance to try something new: [b]C[/b]ommand [b]S[/b]pam [b]I[/b]ntelligence !
4 \n 4 \n
5 http://i.imgur.com/ftiEiAB.png 5 http://i.imgur.com/ftiEiAB.png
6 [size=1]4v4 [color=#33FF33]CSI[/color] vs [color=red]Cir[/color][color=orange]cu[/color][color=yellow]it[/color][/size] 6 [size=1]4v4 [color=#33FF33]CSI[/color] vs [color=red]Cir[/color][color=orange]cu[/color][color=yellow]it[/color][/size]
7 \n 7 \n
8 == Download == 8 == Download ==
9 Go ahead and [b][url=http://www.mediafire.com/download/u387igupxc7hz75/CSI.zip]grab a copy[/url][/b] before they're all gone. 9 Go ahead and [b][url=http://www.mediafire.com/download/u387igupxc7hz75/CSI.zip]grab a copy[/url][/b] before they're all gone.
10 \n 10 \n
11 == Features == 11 == Features ==
12 * Focus on air support, airspace control and gunship raiding. 12 * Focus on air support, airspace control and gunship raiding.
13 * Human'y actions for more interesting team game like gameplay 13 * Human'y actions for more interesting team game like gameplay
14 * Solid economy (Optimized grid) 14 * Solid economy (Optimized grid)
15 \n 15 \n
16 == Installation == 16 == Installation ==
17 Extract the downloaded AI binary to {{{Documents\My Games\Spring\AI\Skirmish}}}Create any folders that are missing. 17 Extract the downloaded AI binary to {{{Documents\My Games\Spring\AI\Skirmish}}}Create any folders that are missing.
18 \n 18 \n
19 Restart your lobby and you should be able to add the AI ingame. 19 Restart your lobby and you should be able to add the AI ingame.
20 \n 20 \n
21 === Java === 21 === Java ===
22 You need to have a Java 7+ 32 bit JRE installed to use this AI. You can find it [url=http://www.oracle.com/technetwork/java/javase/downloads/jre7-downloads-1880261.html]here[/url] 22 You need to have a Java 7+ 32 bit JRE installed to use this AI. You can find it [url=http://www.oracle.com/technetwork/java/javase/downloads/jre7-downloads-1880261.html]here[/url]
23 \n 23 \n
24 If it is installed but not detected (AIs commanders explode on game start), make sure you set either the "JAVA_HOME" environment variable or the "JavaHome" registry key to your Java installation. For example {{{JAVA_HOME = C:\Program Files (x86)\Java\jre7}}} 24 If it is installed but not detected (AIs commanders explode on game start), make sure you set either the "JAVA_HOME" environment variable or the "JavaHome" registry key to your Java installation. For example {{{JAVA_HOME = C:\Program Files (x86)\Java\jre7}}}
25 \n 25 \n
26 === Setting memory limits === 26 === Setting memory limits ===
27 [spoiler]Go to your AI Interface properties, it can be either 27 [spoiler]Go to your AI Interface properties, it can be either
28 {{{Documents\My Games\Spring\AI\Interfaces\Java\0.1\jvm.properties}}} or 28 {{{Documents\My Games\Spring\AI\Interfaces\Java\0.1\jvm.properties}}} or
29 {{{Spring\engine\[current dev]\AI\Interfaces\Java\0.1\jvm.properties}}} 29 {{{Spring\engine\[current dev]\AI\Interfaces\Java\0.1\jvm.properties}}}
30 and replace the line {{{jvm.option.x=-Xmx64M}}} by {{{jvm.option.x=-Xmx512M}}} 30 and replace the line {{{jvm.option.x=-Xmx64M}}} by {{{jvm.option.x=-Xmx512M}}}
31 \n 31 \n
32 This is needed for the AI to have enough Memory available, otherwise it'll start lagging very badly. The new defaults should make this less of a problem. 32 This is needed for the AI to have enough Memory available, otherwise it'll start lagging very badly. The new defaults should make this less of a problem.
33 [/spoiler] 33 [/spoiler]
34 \n 34 \n
35 == Notes == 35 == Notes ==
36 * Water is not supported (Don't do what I did in the screenshot :P) 36 * Water is not supported (Don't do what I did in the screenshot :P)
37 * Maps without Sprungboxes aren't fully supported, make boxes! 37 * Maps without Sprungboxes aren't fully supported, make boxes!
38 * [s]Teammates are not supported[/s] No cooperation with teammates. 38 * [s]Teammates are not supported[/s] No cooperation with teammates.
39 * CSI is intended for Team games, it will fail to defend itself against raids in 1v1. 39 * CSI is intended for Team games, it will fail to defend itself against raids in 1v1.
40 * No refunds for burnt CPUs or body parts 40 * No refunds for burnt CPUs or body parts
41 \n 41 \n
42 == Reporting Issues == 42 == Reporting Issues ==
43 Please include CSI.log (in Spring folder) in reports. Be aware that it is overwritten once you start a new game. 43 Please include CSI.log (in Spring folder) in reports. Be aware that it is overwritten once you start a new game.
44 \n 44 \n
45 You can find the github at: https://github.com/DeinFreund/CSI 45 You can find the github at: https://github.com/DeinFreund/CSI
46 \n 46 \n
47 There will be a lot of issues at first, so please report them. 47 There will be a lot of issues at first, so please report them.
48 \n 48 \n
49 == Change Log == 49 == Change Log ==
50 \n 50 \n
51 === Dec 28 ===
52 * Bug fixes
53 * Performance improvements
54 * Better unit weight selection
55 \n
51 === Dec 21 === 56 === Dec 21 ===
52 * Added Vulture, Zenith and Singu 57 * Added Vulture, Zenith and Singu
53 * Improved late game performance (No more two second lags..) 58 * Improved late game performance (No more two second lags..)
54 * Tweaked territory awareness 59 * Tweaked territory awareness
55 * More aggressive in mid-game 60 * More aggressive in mid-game
56 \n 61 \n
57 === Oct 2 === 62 === Oct 2 ===
58 * Resigns (no more hunting single units forever) 63 * Resigns (no more hunting single units forever)
59 * Enabled debug UI to help testers find errors. 64 * Enabled debug UI to help testers find errors.
60 * Aggressive mexing 65 * Aggressive mexing
61 * "Fixed" GC Lag 66 * "Fixed" GC Lag
62 \n 67 \n
63 === Sep 30 === 68 === Sep 30 ===
64 * Fixed a memory leak 69 * Fixed a memory leak
65 * Slight eco improvements 70 * Slight eco improvements
66 \n 71 \n
67 === Sep 28 === 72 === Sep 28 ===
68 * Escalation into Special Weapons when fighting porc 73 * Escalation into Special Weapons when fighting porc
69 * Uses reclaim sidearm 74 * Uses reclaim sidearm
70 \n 75 \n
71 === Sep 27 === 76 === Sep 27 ===
72 * Added Licho with cluster targeting 77 * Added Licho with cluster targeting
73 * Added support for teammates. (CSI won't crash, but mixing with other AIs is still not recommended) 78 * Added support for teammates. (CSI won't crash, but mixing with other AIs is still not recommended)
74 \n 79 \n