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video sharing and trailer competition!?

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Date Editor Before After
11/19/2016 12:40:36 AMATrankhokomoko before revert after revert
11/19/2016 12:40:18 AMATrankhokomoko before revert after revert
11/19/2016 12:32:34 AMATrankhokomoko before revert after revert
Before After
1 Behold the product of the product of more than half a day of work that should've been spent on homework 1 Behold the product of the product of more than half a day of work that should've been spent on homework
2 https://www.youtube.com/watch?v=4pqdARNsyn4 2 https://www.youtube.com/watch?v=4pqdARNsyn4
3 \n 3 \n
4 What is this you ask? 4 What is this you ask?
5 I've started working on a video maker widget, at the moment it's barely functional, you can set keyframes, play the linear interpolation between them and record the results into a series of .pngs (so you can put your settings to the max). 5 I've started working on a video maker widget, at the moment it's barely functional, you can set keyframes, play the linear interpolation between them and record the results into a series of .pngs (so you can put your settings to the max).
6 This requires engine version >= 103.0.1-295-ge32391f 6 This requires engine version >= 103.0.1-295-ge32391f
7 Code is here: https://github.com/ashdnazg/VideoMakerWidget 7 Code is here: https://github.com/ashdnazg/VideoMakerWidget
8 The interface looks like this: [spoiler][img]https://dl.dropboxusercontent.com/u/204076271/videomaker.jpg[/img][/spoiler] 8 The interface looks like this: [spoiler][img]https://dl.dropboxusercontent.com/u/204076271/videomaker.jpg[/img][/spoiler]
9 \n 9 \n
10 This is unfinished and not useful at the moment so no support will be provided and no feature requests please. 10 This is unfinished and not useful at the moment so no support will be provided and no feature requests please.
11 Planned stuff: 11 Planned stuff:
12 1) Smooth interpolation between more than 2 keyFrames 12 1) Smooth interpolation between more than 2 keyFrames
13 2) Save/Load shot support 13 2) Save/Load shot support
14 3) Replay support (the plan is to set the shots, reload and then render on the 2nd pass) 14 3) Replay support (the plan is to set the shots, reload and then render on the 2nd pass)
15 4) Focusing on a unit 15 4) Focusing on a unit ( HQ skuttlevids)