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B438474 13 on Comet Catcher Redux (Multiplayer)

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Date Editor Before After
12/7/2016 5:23:51 AMCArank[G0G0]Dancer before revert after revert
12/7/2016 5:20:14 AMCArank[G0G0]Dancer before revert after revert
12/7/2016 5:19:33 AMCArank[G0G0]Dancer before revert after revert
Before After
1 This was one of the most intense and gruelling matches. it is a good example that anyone can screw up something simple, and that comebacks are possible from bleak conditions. 1 This was one of the most intense and gruelling matches. it is a good example that anyone can screw up something simple, and that comebacks are possible from bleak conditions.
2 Though there were many times i was like "how are we still in this?, we have no eco (singu's etc), and no army and entire sides undefended" and still managed to keep fighting, and counter attack. 2 Though there were many times i was like "how are we still in this?, we have no eco (singu's etc), and no army and entire sides undefended" and still managed to keep fighting, and counter attack.
3 I think the wear and tear of the individual players began to really show as screw ups, such as myself loosing track of where i placed a bantha for 5-10 mins, and culminating with a player triple nuking an ally (didn't even notice in game). 3 I think the wear and tear of the individual players began to really show as screw ups, such as myself loosing track of where i placed a bantha for 5-10 mins, and culminating with a player triple nuking an ally (didn't even notice in game).
4 There were also times where i felt "i have got this, its gg, im gonna win", to walking into ground zero of the nuke, thinking he would either nuke a base, or nuke where my army was... But lost everything. 4 There were also times where i felt "i have got this, its gg, im gonna win", to walking into ground zero of the nuke, thinking he would either nuke a base, or nuke where my army was... But lost everything.
5 Even where an ally is just randomly silo'ing scorchers and yet the rest of the team is holding the line and taking ground. 5 Even where an ally is just randomly silo'ing scorchers and yet the rest of the team is holding the line and taking ground.
6 Definitely a big time slug festival between some good players going towards annihilation in a 90+ minute head to head. 6 Definitely a big time slug festival between some good players going towards annihilation in a 90+ minute head to head.
7 Matches like these are what make Zero-k such an incredible RTS. 7 Matches like these are what make Zero-k such an incredible RTS.
8 \n 8 \n
9 oh and 130k metal reclaimed?!?! 9 oh and 130k metal reclaimed?!?!
10 I could have built 3 starlight’s and still had M to spare....