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@Shadowfury333 put forward a bad reason. Here is a good reason: everything on the screen incurs a cost and has to justify its existence.
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@Shadowfury333 put forward a bad reason. Here is a good reason: everything on the screen incurs a cost and has to justify its existence.
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When playing ZK you often have two things:
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When playing ZK you often have two things:
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* A short term goal (eg. move your units, set priority, look at part of the map).
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* A short term goal (eg. move your units, set priority, look at part of the map).
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* A picture on your screen.
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* A picture on your screen.
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In general, you use information in the picture on your screen to achieve your goal. Most of the things on the screen are irrelevant to any given goal but still take time to process. Experienced users barely notice this processing because they learn what to ignore. The main cost of screen-things is to new users. Things on the screen justify their existence by being useful for some goals. Personally, the only goal in which the tweakmode button is relevant is if I want to access tweakmode and my keyboard is broken. This has never come up.
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In general, you use information in the picture on your screen to achieve your goal. Most of the things on the screen are irrelevant to any given goal but still take time to process. Experienced users barely notice this processing because they learn what to ignore. The main cost of screen-things is to new users. Things on the screen justify their existence by being useful for some goals. Personally, the only goal in which the tweakmode button is relevant is if I want to access tweakmode and my keyboard is broken. This has never come up.
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The tweakmode button also has some additional costs:
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The tweakmode button also has some additional costs:
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* Upon clicking it you are suddenly unable to interact with the UI in the usual way. This looks broken to the uninformed.
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* Upon clicking it you are suddenly unable to interact with the UI in the usual way. This looks broken to the uninformed.
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* It is not sufficiently obvious how to leave tweak mode since the buttons becomes unclickable.
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* It is not sufficiently obvious how to leave tweak mode since the buttons becomes unclickable.
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* If you accidentally move your UI windows it takes work to restore them to their perfectly aligned configuration.
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* If you accidentally move your UI windows it takes work to restore them to their perfectly aligned configuration.
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What are the benefits of the tweakmode button?
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What are the benefits of the tweakmode button?
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*
Discoverability.
The
button
will
make
users
discover
tweakmode
than
they
otherwise
would.
A
proportion
of
them
will
derive
a
benefit
from
this
discovery.
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*
Discoverability.
The
button
will
make
users
discover
tweakmode
earlier
than
they
otherwise
would.
A
proportion
of
them
will
derive
a
benefit
from
this
discovery.
Statistics
about
the
number
of
people
who
use
UI
customisation
imply
that
this
proportion
is
low.
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* People that don't like hotkeys are more likely to tweakmode.
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* People that don't like hotkeys are more likely to tweakmode.
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* It is easier to enter tweakmode when your keyboard is broken (there is a button in the menu itself though).
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* It is easier to enter tweakmode when your keyboard is broken (there is a button in the menu itself though).
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To get any benefit from moving around your UI elements you will need to disable the coherent skinning of the UI (or it will look wrong) as well as disable the UI Preset.
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To get any benefit from moving around your UI elements you will need to disable the coherent skinning of the UI (or it will look wrong) as well as disable the UI Preset.
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