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Using Panthers as assaults

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Date Editor Before After
1/5/2017 6:53:26 AMAUrankAquanim before revert after revert
1/5/2017 6:52:56 AMAUrankAquanim before revert after revert
1/5/2017 6:47:10 AMAUrankAquanim before revert after revert
Before After
1 [quote]On a sidenote, how do I use tremor [/quote] 1 [quote]On a sidenote, how do I use tremor [/quote]
2 Step 1: Press A or F 2 Step 1: Press A or F
3 Step 2: Click on or near clusters enemy units and buildings, preferably when none of your units are nearby 3 Step 2: Click on or near clusters enemy units and buildings, preferably when none of your units are nearby
4 \n 4 \n
5 A better question is [b]when[/b] to use Tremor. The simplest answer is "never". The more complicated answer is "when you want to wear down *large* numbers of shields or potentially against a cloaked army". 5 A better question is [b]when[/b] to use Tremor. The simplest answer is "never". The more complicated answer is "when you want to wear down *large* numbers of shields or potentially against a cloaked army". edit: it is also good at dealing with terraform.
6 \n 6 \n
7 In theory Tremor has considerably more DPS/cost than Pillager, Catapult, Impaler or Penetrator (it's a little better than Hammer as well) but against anything smaller than multiple area shields most of its DPS is wasted in missed shots. It's also slower than the other vehicle artillery units and less manoeuvrable than the bots. 7 In theory Tremor has considerably more DPS/cost than Pillager, Catapult, Impaler or Penetrator (it's a little better than Hammer as well) but against anything smaller than multiple area shields most of its DPS is wasted in missed shots. It's also slower than the other vehicle artillery units and less manoeuvrable than the bots.
8 \n 8 \n
9 As for Panther, they could potentially be mediocre assault units if they didn't stun each other on death. Happily Tank factory already has two very good assault units so you don't need to compromise on quality. 9 As for Panther, they could potentially be mediocre assault units if they didn't stun each other on death. Happily Tank factory already has two very good assault units so you don't need to compromise on quality.