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Poll: Skirmisher Move State

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Date Editor Before After
1/14/2017 12:40:06 AMAUrankAdminAquanim before revert after revert
1/14/2017 12:39:19 AMAUrankAdminAquanim before revert after revert
1/14/2017 12:35:41 AMAUrankAdminAquanim before revert after revert
1/14/2017 12:34:42 AMAUrankAdminAquanim before revert after revert
1/14/2017 12:33:56 AMAUrankAdminAquanim before revert after revert
Before After
1 I chose that as a really obvious example, but your skirmishers will just move around doing stupid shit, getting out of position, and getting themselves killed all the time - [b]and you'll need much more APM to keep them in line[/b]. If you've positioned your skirmishers somewhere that they can't be baited, they're in a position where they're never going to be in combat. 1 I chose that as a really obvious example, but your skirmishers will just move around doing stupid shit, getting out of position, and getting themselves killed all the time - [b]and you'll need much more APM to keep them in line[/b]. If you've positioned your skirmishers somewhere that they can't be baited, they're in a position where they're never going to be in combat.
2 \n 2 \n
3 I promise that if I'm playing against somebody and I know their skirmishers aren't on hold position I'm going to abuse the hell out of that. 3 I promise that if I'm playing against somebody and I know their skirmishers aren't on hold position I'm going to abuse the hell out of that.
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5 Don't get me wrong, I've lost Rockos to failing to fight-order them in the past, and it was annoying... but I'm aware how many more I'd lose to them running out of position whenever I failed to maintain constant vigilance. 5 Don't get me wrong, I've lost Rockos to failing to fight-order them in the past, and it was annoying... but I'm aware how many more I'd lose to them running out of position whenever I failed to maintain constant vigilance.
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7 [quote]Nobody has yet advanced a reason why the above does not end this discussion.[/quote]