1 |
It's as easy for skirmish AI devs to fix their AIs as it is for you to fix the lua ai. But due to CSI not being actively used by anyone I know, I'm not really tempted to fix it asap. There may already be a new engine a few days later.
|
1 |
It's as easy for skirmish AI devs to fix their AIs as it is for you to fix the lua ai. But due to CSI not being actively used by anyone I know, I'm not really tempted to fix it asap. There may already be a new engine a few days later.
|
3 |
Right
now,
I
don't
mind
things
breaking
is
we're
currently
in
a
transition/development
phase
to
new
infrastructure
and
newer
engines.
Once
engine
versions
have
settled
down,
it
should
be
possible
to
announce
updates
in
advance
so
AIs,
maps,
scripts
and
other
things
can
be
tested
and
either
updated
or
disabled
before
the
update.
|
3 |
Right
now,
I
don't
mind
things
breaking
as
we're
currently
in
a
transition/development
phase
to
new
infrastructure
and
newer
engines.
Once
engine
versions
have
settled
down,
it
should
be
possible
to
announce
updates
in
advance
so
AIs,
maps,
scripts
and
other
things
can
be
tested
and
either
updated
or
disabled
before
the
update.
|