1 |
If
you've
not
seen
it
in
*most*
other
games,
you
apparently
saw
it
in
some.
No,
it's
not
spring-limited,
although
popular
(
as
in,
big)
titles
have
started
to
recognize
the
need
for
loadable/savable
games
and
(
primarily)
replays
where
you
can
go
back
in
time.
|
1 |
If
you've
not
seen
it
in
*most*
other
games,
it
seems
you
did
see
it
in
some,
doesn't
that
answer
the
question?
Anyway,
no,
it's
not
spring-limited,
although
popular
(
as
in,
big)
titles
have
started
to
recognize
the
need
for
loadable/savable
games
and
(
primarily)
replays
where
you
can
go
back
in
time.
|
3 |
Regardless, point 2 still stands: If you desynced once, there's generally a bug in the game which means you're more than likely to desync again, even if you manage to line things up in sync.
|
3 |
Regardless, point 2 still stands: If you desynced once, there's generally a bug in the game which means you're more than likely to desync again, even if you manage to line things up in sync.
|