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Help with making map

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Date Editor Before After
1/31/2017 12:26:59 PMEErankAdminAnarchid before revert after revert
1/31/2017 12:22:11 PMEErankAdminAnarchid before revert after revert
1/31/2017 12:21:38 PMEErankAdminAnarchid before revert after revert
Before After
1 I was thinking of including Archer because it's good. Also Terra. Wanderlust has cliffs and hills both. 1 I was thinking of including Archer because it's good. Also Terra. Wanderlust has cliffs and hills both.
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3 The texture pack is [url=https://springrts.com/phpbb/viewtopic.php?t=33492]this[/url]. It is advantageous to use the pack over naked diffuse copying because the pack also includes specular, emissive, and normal textures where applicable, if your texturing pipeline is capable of applying them. 3 The texture pack is [url=https://springrts.com/phpbb/viewtopic.php?t=33492]this[/url]. It is advantageous to use the pack over naked diffuse copying because the pack also includes specular, emissive, and normal textures where applicable, if your texturing pipeline is capable of applying them.
4 \n 4 \n
5 Some of those maps are also quite good DNTS materials, though i still have no good idea on how to apply that. 5 Some of those maps are also quite good DNTS materials, though i still have no good idea on how to apply that ( that is, how to make the process both automated and good) .