Post edit history
Map Xiu Bi Crossing - v02
Before | After | ||
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1 | @Parzival | 1 | @Parzival |
2 | To me it doesn't look like this map is not asymmetrical. | 2 | To me it doesn't look like this map is not asymmetrical. |
3 | \n | 3 | \n |
4 | Also how does this play nicely? It has steep hills, those always lead to annoying unit interactions/porc. | 4 | @Jasper I think supported was meant for maps that work with zk. That means they at least need a mex config. . |