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"What sold you on ZK?" Discussion

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Date Editor Before After
3/4/2017 3:52:45 PMITrankAdmin[LCC]quantum[0K] before revert after revert
Before After
1 I went through the comments in [url=http://zero-k. info/Forum/Thread/23681?page=1]Ikinz's thread[/url] and counted the number of times people mentioned a reason. 1 I went through the comments in [url=http://zero-k. info/Forum/Thread/23681?page=1]Ikinz's thread[/url] and counted the number of times people mentioned a given reason.
2 \n 2 \n
3 http://i.imgur.com/2ylcVbW.png 3 http://i.imgur.com/2ylcVbW.png
4 \n 4 \n
5 I considered Zero-K and Spring as one entity for this count since it's hard to tell which factor is for which. 5 I considered Zero-K and Spring as one entity for this count since it's hard to tell which factor is for which.
6 \n 6 \n
7 [b]Supcom and TA[/b] 7 [b]Supcom and TA[/b]
8 \n 8 \n
9 We should definitely mention those games in our steam description! 9 We should definitely mention those games in our steam description!
10 \n 10 \n
11 [b] Flat Tech Tree [/b] 11 [b] Flat Tech Tree [/b]
12 \n 12 \n
13 This is pretty cool! The flat tech tree is our n.1 unique feature. How can we show visitors that it's a good thing? 13 This is pretty cool! The flat tech tree is our n.1 unique feature. How can we show visitors that it's a good thing?
14 \n 14 \n
15 [b] Unit Variety [/b] 15 [b] Unit Variety [/b]
16 \n 16 \n
17 Tough to sell! We can't just claim our units are unique. Everyone claims the same. 17 Tough to sell! We can't just claim our units are unique. Everyone claims the same.
18 \n 18 \n
19 [b] Community/Active Playerbase [/b] 19 [b] Community/Active Playerbase [/b]
20 \n 20 \n
21 We could place a status panel image in the steam description, with the number of games running. I'll have to check whether it's technically feasible. 21 We could place a status panel image in the steam description, with the number of games running. I'll have to check whether it's technically feasible.
22 \n 22 \n
23 [b] Development/Open Source [/b] 23 [b] Development/Open Source [/b]
24 \n 24 \n
25 We can place a Github button in the steam description. 25 We can place a Github button in the steam description.
26 \n 26 \n
27 [b] Physics [/b] 27 [b] Physics [/b]
28 \n 28 \n
29 Easy to show in trailers. 29 Easy to show in trailers.
30 \n 30 \n
31 [b] Terraforming [/b] 31 [b] Terraforming [/b]
32 \n 32 \n
33 Easy to show in trailers and screenshots. 33 Easy to show in trailers and screenshots.
34 \n 34 \n
35 [b] Lots of Units [/b] 35 [b] Lots of Units [/b]
36 \n 36 \n
37 Easy to show in trailers and screenshots. 37 Easy to show in trailers and screenshots.
38 \n 38 \n
39 [b] Damage Model [/b] 39 [b] Damage Model [/b]
40 \n 40 \n
41 Hard to tell the benefits without a lengthy explanation. 41 Hard to tell the benefits without a lengthy explanation.
42 \n 42 \n
43 [b] Planetwars [/b] 43 [b] Planetwars [/b]
44 \n 44 \n
45 Easy to describe and likely impressive in screenshots! 45 Easy to describe and likely impressive in screenshots!
46 \n 46 \n
47 [b] Nice Explosions [/b] 47 [b] Nice Explosions [/b]
48 \n 48 \n
49 Hard to make a trailer without one! 49 Hard to make a trailer without one!
50 \n 50 \n