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Zero-K v1.5.3.2 - Tanky Early Commanders and Tab Playerlist

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Date Editor Before After
3/6/2017 3:28:11 AMNZrankhedgehogs before revert after revert
Before After
1 [q] 1 [q]
2 If healthier commanders adds resistance to both snipes and rushes, perhaps there's room to give some loving to these units that have just had that capacity greatly reduced[/q] 2 If healthier commanders adds resistance to both snipes and rushes, perhaps there's room to give some loving to these units that have just had that capacity greatly reduced[/q]
3 \n 3 \n
4 Wyvern needs 2x the damage to counter the 6x reload time. This may be dumb but it 1hits commanders again and makes it into an anti-heavy plane besides TB 4 Wyvern needs 2x the damage to counter the 6x reload time. This may be dumb but it 1hits commanders again and makes it into an anti-heavy plane besides TB
5 \n 5 \n
6 Actually, Comms now become more OP as noobcoms, since the speed you can get it to 5000 Hp is pretty fast, and at that point the commander becomes unstoppable as a newb. 6 Actually, Comms now become more OP as noobcoms, since the speed you can get it to 5000 Hp is pretty fast, and at that point the commander becomes unstoppable as a newb.
7 What is cancer are noobcoms against newbs, since newbs don't reflex their counters, so their looking at this godde smashing their defenses down while their deciding on the best way to counter it. 7 What is cancer are noobcoms against newbs, since newbs don't reflex their counters, so their looking at this godde smashing their defenses down while their deciding on the best way to counter it. I know, and it's pretty frustrating when a single unit hardcounters an entire factory at early game.
8 \n
9 Now I know that noobcoms are generally weak to rushes, or if they have HR, unsupported
8 \n 10 \n
9 However, lets just go with this unless it becomes broken at which point, we nerf the commanders. 11 However, lets just go with this unless it becomes broken at which point, we nerf the commanders.
10 [q]Glaive[/q] 12 [q]Glaive[/q]
11 Lets give it autorepair heal 40HP/sec, triggers at 3 sec after no damage to make glaive a unit you want to keep alive 13 Lets give it autorepair heal 40HP/sec, triggers at 5 sec after no damage to make glaive a unit you want to keep alive
14 \n
15 Raven; Who starts plane, and who actually aims for a commander once your midgame, by that time Comms tend to have made more storages and are only being used for reclaiming