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Zero-K v1.5.4.11 - Empire Wins Planetwars

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Date Editor Before After
4/14/2017 12:20:52 AMAUrankAquanim before revert after revert
4/14/2017 12:12:24 AMAUrankAquanim before revert after revert
4/14/2017 12:10:57 AMAUrankAquanim before revert after revert
4/14/2017 12:09:53 AMAUrankAquanim before revert after revert
4/14/2017 12:09:40 AMAUrankAquanim before revert after revert
4/14/2017 12:09:29 AMAUrankAquanim before revert after revert
Before After
1 As far as I know, Dynasty got around the defensive pact problem by temporarily joining Federation in the end to defend the homeworld. There were not enough PW-players online at the right time from Dynasty and Federation combined to defend most of the planets I took from Federation in that push, as far as I know. (I checked the player list on occasion believing that the defensive pact was operational, and as far as I recall no Dynasty player attempted an attack in that period.) 1 As far as I know, Dynasty got around the defensive pact problem by temporarily joining Federation in the end to defend the homeworld. There were not enough PW-players online at the right time from Dynasty and Federation combined to defend most of the planets I took from Federation in that push, as far as I know. (I checked the player list on occasion believing that the defensive pact was operational, and as far as I recall no Dynasty player attempted an attack in that period.)
2 \n 2 \n
3 I do not think it affected the game as much as you think, although obviously it wasn't good. 3 I do not think it affected the game as much as you think, although obviously it wasn't good.
4 \n
5 On the other hand the question of "should a small handful of players in an unusual timezone affect the game to this degree" is a valid one.