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B454884 8 on Fairyland v1.0 (Multiplayer)

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Date Editor Before After
4/21/2017 1:00:42 PMSErankAdminAnarchid before revert after revert
Before After
1 I think the equation should be fitted such that it describes the desired game effects, so it may be useful to list them in terms of what units a single Sumo should be able to throw, which to drag, which to merely slow down, and which to be useless against. 1 I think the equation should be fitted such that it describes the desired game effects, so it may be useful to list them in terms of what units a single Sumo should be able to throw, which to drag, which to merely slow down, and which to be useless against.
2 \n 2 \n
3 Also a variable to consider is that the unit's own velocity may affect its ability to fight gravity weapons as long as it's not unglued from surface. 3 Also a variable to consider is that the unit's own velocity may affect its ability to fight gravity weapons as long as it's not unglued from surface ( or can propel itself in air) .
4 \n 4 \n
5 Here's my initial take on that list. 5 Here's my initial take on that list.
6 \n 6 \n
7 Scythe, Pyro, Hermit: thrown (propelled with enough acceleration to detach from ground) 7 Scythe, Pyro, Hermit: thrown (propelled with enough acceleration to detach from ground)
8 \n 8 \n
9 Ravager, Scallop, Halberd, Felon: thrown in rare situations, pulled in most 9 Ravager, Scallop, Halberd, Felon: thrown in rare situations, pulled in most
10 \n 10 \n
11 Reaper, Crabe: pulled (moved against will but not accelerated enough to detach from ground and fly unless falling off a cliff). 11 Reaper, Crabe: pulled (moved against will but not accelerated enough to detach from ground and fly unless falling off a cliff).
12 \n 12 \n
13 Wyvern, Krow: pulled or held, perhaps respectively. 13 Wyvern, Krow: pulled or held, perhaps respectively.
14 \n 14 \n
15 Grizzly, Goliath: held (cannot attack into a pushing, non-slowed Sumo; cannot retreat from a pulling Sumo) 15 Grizzly, Goliath: held (cannot attack into a pushing, non-slowed Sumo; cannot retreat from a pulling Sumo)
16 \n 16 \n
17 Dante, Funnelweb, Scorpion: slowed down or unaffected 17 Dante, Funnelweb, Scorpion: slowed down or unaffected
18 \n 18 \n
19 Bantha, Detri: unaffected 19 Bantha, Detri: unaffected