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Sea - the problem

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Date Editor Before After
7/14/2017 3:04:48 PMAUrankAdminAquanim before revert after revert
7/14/2017 3:03:43 PMAUrankAdminAquanim before revert after revert
Before After
1 My original goal (more or less) was for fun games on maps like Flooded Valley, Cull, flooded Titan Duel (for smaller games) or Inculca Wet, Bellicose Islands (for larger games). Also the sea parts of maps like Malibu Beach and Zeta Siege (that one is a bit dubious). 1 My original goal (more or less) was for fun games on maps like Flooded Valley, Cull, flooded Titan Duel (for smaller games) or Inculca Wet, Bellicose Islands (for larger games). Also the sea parts of maps like Malibu Beach and Zeta Siege (that one is a bit dubious).
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3 It would be nice if Paradise Lost, IslandTest and Sands of War were decent as well. 3 It would be nice if Paradise Lost, IslandTest and Sands of War were decent as well.
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5 I would explicitly not make guarantees of fun on Coastal, Tangerine, any variation of Small Supreme *, Porky Islands, Sail Away, Sapphire Shores, Talus-wet. I would in general be dubious of how well maps with multiple large seas separated by a bridge, or maps with large landmasses with water in the middle, will play out. 5 I would explicitly not make guarantees of fun on Coastal, Tangerine, any variation of Small Supreme *, Porky Islands, Sail Away, Sapphire Shores, Talus-wet. I would in general be dubious of how well maps with multiple large seas separated by a bridge, or maps with large landmasses with water in the middle, will play out.
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7 I am unsure about AquariusCrossing and 7 I am unsure about AquariusCrossing and Rapids.