1 |
In NOTA sea battles, ships are huge, slow, and expensive. they can't traverse land. Some of them have long enough range that it does not matter. There is also a electronic warfare ship which hides the radar dots of itself and other ships around it for a large area.
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1 |
In NOTA sea battles, ships are huge, slow, and expensive. they can't traverse land. Some of them have long enough range that it does not matter. There is also a electronic warfare ship which hides the radar dots of itself and other ships around it for a large area.
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2 |
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2 |
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3 |
Subs are detectable by destroyers, urchins and other subs only and do not sink ships with one shot, subs are cheaper but good in numbers.
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3 |
Subs are detectable by destroyers, urchins and other subs only and do not sink ships with one shot, subs are cheaper but good in numbers.
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4 |
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4 |
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5 |
Hovers
are
cheap,
small,
and
can
do
a
lot
of
damage
in
numbers.
In
sea,
hovers
are
only
a
match
for
ships
in
much
greater
numbers.
|
5 |
Hovers
are
cheap
(
like
basic
units
from
most
land
factories)
,
small,
and
can
do
a
lot
of
damage
in
numbers.
In
sea,
hovers
are
only
a
match
for
ships
in
much
greater
numbers.
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6 |
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6 |
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7 |
Here's something about the range, could not find a good sea replay just now...
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7 |
Here's something about the range, could not find a good sea replay just now...
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8 |
https://youtu.be/3qVRCVt8oTo?t=94
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8 |
https://youtu.be/3qVRCVt8oTo?t=94
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9 |
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9 |
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