1 |
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2 |
>Ultra easy AI - build fac, takes 1 - 3 mex spots and build only few raiders and then send them attack. Example 4 glaives within 3 - 5 min interval. Build also one lotus to near its factory. Build also 2 solars on each mex. Doesn't build air/GS factory. Morph com one level. Doesn't build workers or caretakers.
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1 |
>Ultra easy AI - build fac, takes 1 - 3 mex spots and build only few raiders and then send them attack. Example 4 glaives within 3 - 5 min interval. Build also one lotus to near its factory. Build also 2 solars on each mex. Doesn't build air/GS factory. Morph com one level. Doesn't build workers or caretakers.
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3 |
>Very easy AI - build 3 - 5 mex + solars. Lotus near factory. Spam several raiders, few skirmishers and few riots. Doesn't build workers or caretakers.
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2 |
>Very easy AI - build 3 - 5 mex + solars. Lotus near factory. Spam several raiders, few skirmishers and few riots. Doesn't build workers or caretakers.
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4 |
>Easy AI - expand without restrictions. Spam lotus near mex and defenders as well. Send raiders, skirmishers and riots in larger quantity, few assaults. Still time restriction and wave time 3 - 4 min. Build in late game (after 20 min) aircraft factory with few swifts. Morph com lvl up. Build only one caretaker near factory. Build mobile aa units if enemy builds air.
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3 |
>Easy AI - expand without restrictions. Spam lotus near mex and defenders as well. Send raiders, skirmishers and riots in larger quantity, few assaults. Still time restriction and wave time 3 - 4 min. Build in late game (after 20 min) aircraft factory with few swifts. Morph com lvl up. Build only one caretaker near factory. Build mobile aa units if enemy builds air.
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5 |
>Medium AI - Expands free, reclaim, spam units like CAI without time intervals but only up to few artillery present in field (except impalers and tremors). Spam defence buildings like lotus, defenders, HLT and some razors if encounter enemy air. Build aircraft factory in late game with few bombers and TB. Build gs factory and several gnats, banshee. Build mobile aa units if enemy builds air. Build few cons free expansions.
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4 |
>Medium AI - Expands free, reclaim, spam units like CAI without time intervals but only up to few artillery present in field (except impalers and tremors). Spam defence buildings like lotus, defenders, HLT and some razors if encounter enemy air. Build aircraft factory in late game with few bombers and TB. Build gs factory and several gnats, banshee. Build mobile aa units if enemy builds air. Build few cons free expansions.
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6 |
>Hard
AI
-
expand
free,
reclaim,
start
building
also
fusions
in
its
grid,
starts
building
lonely
heavy
units
like
grizzly,
golly.
Building
most
porc,
build
all
units
from
air
factory,
all
units
from
GS
except
krow.
Start
building
shield
balls
by
its
own.
Doesn't
use
aegis,
silos,
cloakers.
Build
multiple
factory
and
use
caretakers/cons
active.
Build
antinukes
and
silo.
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5 |
>Hard
AI
-
expand
free,
reclaim,
start
building
also
fusions
in
its
grid,
starts
building
lonely
heavy
units
like
grizzly,
golly.
Building
most
porc,
build
all
units
from
air
factory,
all
units
from
GS
except
krow.
Start
building
shield
balls
by
its
own.
Doesn't
use
aegis,
cloakers.
Build
multiple
factory
and
use
caretakers/cons
active.
Build
antinukes
and
silo.
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7 |
>Very hard AI - build all units/buildings/striders with no restrictions and starts to school Zero K to players.
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6 |
>Very hard AI - build all units/buildings/striders with no restrictions and starts to school Zero K to players.
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