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Massive jam at start / memleaks on linux

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Date Editor Before After
8/22/2017 9:00:55 AMLynx before revert after revert
8/22/2017 9:00:29 AMLynx before revert after revert
8/22/2017 8:58:13 AMLynx before revert after revert
8/22/2017 8:56:18 AMLynx before revert after revert
Before After
1 Something feels broken. So @GoogleFrog last night I witnessed another hard lockup on loading a game. Again it loaded fine when I reset computer and re-entered the match. 1 Something feels broken. So @GoogleFrog last night I witnessed another hard lockup on loading a game following earlier game. Again it loaded fine when I reset computer and re-entered the match.
2 \n 2 \n
3 Here is the (hopefully) relevant portion of the infolog again: [url=https://pastebin.com/y8gRcL9t]https://pastebin.com/y8gRcL9t[/url] 3 Here is the (hopefully) relevant portion of the infolog again: [url=https://pastebin.com/y8gRcL9t]https://pastebin.com/y8gRcL9t[/url]
4 \n 4 \n
5 It's not related to the old manually needing to delete files or directories is it? If so I should give that a shot since I never do it unless I'm told to. 5 It's not related to the old manually needing to delete files or directories is it? If so I should give that a shot since I never do it unless I'm told to.
6 \n 6 \n
7 Of course the issue could be something other than Zero-K. But I see nothing in 'journalctl -b -1' which captures system level errors. I do have mumble open at the same time. Next time I will check the problem is not being caused by my trying to change workspace whilst the game is loading (not that that should cause hard lockup). 7 Of course the issue could be something other than Zero-K. But I see nothing in 'journalctl -b -1' which captures system level errors. I do have mumble open at the same time. Next time I will check the problem is not being caused by my trying to change workspace whilst the game is loading (not that that should cause hard lockup).