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Porcing up your base and stay there is definitely not gonna work against any somehow competent opponent.
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Porcing up your base and stay there is definitely not gonna work against any somehow competent opponent.
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In general you try to get as much ressources as possible by gaining map control.
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In general you try to get as much ressources as possible by gaining map control.
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Eco is the key-factor of the game i suppose. Your units are there to give you map control and the ability to build more than your opponent. But they are not there for themself.
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Eco is the key-factor of the game i suppose. Your units are there to give you map control and the ability to build more than your opponent. But they are not there for themself.
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Just think of that: As long as it makes cost, it´s effective. 20 glaives can kill a warrior but they don´t make cost, meaning, you will loose more metal than your opponent. You CAN affort this if your eco is alot higher, but under normal circumstances it´s not.
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Just think of that: As long as it makes cost, it´s effective. 20 glaives can kill a warrior but they don´t make cost, meaning, you will loose more metal than your opponent. You CAN affort this if your eco is alot higher, but under normal circumstances it´s not.
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(If i talk rubbish, better players pls come and tell me^^)
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(If i talk rubbish, better players pls come and tell me^^)
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So, the general thing is: try to get as much ressources as you can while at the same time try to deny your opponent acces to them. Those are the only general things i can tell you. Everything else is too specific for a thread like this.
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You can join us on mumble if you like to get some specific lessons, but even me as mediocre player could fill books with my knowledge about unit-counters and so on. it´s just too much to write. So, feel invited to mumble. :)
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