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PW widget shop

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Date Editor Before After
3/22/2012 2:08:55 AMUSrankjseah before revert after revert
3/22/2012 1:21:53 AMUSrankjseah before revert after revert
3/22/2012 1:13:16 AMUSrankjseah before revert after revert
2/25/2012 3:47:17 AMUSrankjseah before revert after revert
2/25/2012 3:44:51 AMUSrankjseah before revert after revert
Before After
1 Sale of widget for PW dollars means I will not program a similar widget for anyone else until round is over, nor will I share it. 1 Sale of widget for PW dollars means I will not program a similar widget for anyone else until round is over, nor will I share it.
2 I reserve the right to use any widget I program. 2 I reserve the right to use any widget I program.
3 Suggestions welcome, I reserve the right to sell your ideas to other ppl if you don't buy them. 3 Suggestions welcome, I reserve the right to sell your ideas to other ppl if you don't buy them.
4 \n 4 \n
5 Please make sure you know how to install and use a widget before buying one! 5 Please make sure you know how to install and use a widget before buying one!
6 Also know the limitations of widgets. If you have high latency or lags, it will not perform well. 6 Also know the limitations of widgets. If you have high latency or lags, it will not perform well.
7 \n 7 \n
8 Mediafire DL links only. Will come in 7zip with password, password delivery arrangements negotiable (PM will be most convenient) 8 Mediafire DL links only. Will come in 7zip with password, password delivery arrangements negotiable (PM will be most convenient)
9 \n 9 \n
10 Taking limited orders now. 10 Taking limited orders now.
11 \n 11 \n
12 Price on request, negotiable 12 Price on request, negotiable
13 Implementation and keybinding negotiable 13 Implementation and keybinding negotiable
14 Payment only on delivery (you can be bid down by other people while I'm still making it if they offer more) 14 Payment only on delivery (you can be bid down by other people while I'm still making it if they offer more)
15 Support and debugging free, upgrades and addons will cost additional 15 Support and debugging free, upgrades and addons will cost additional
16 Subject to availability of my free time 16 Subject to availability of my free time
17 \n 17 \n
18 \n 18 \n
19 Suggestions for the list can go here. Please don't bid in this thread. 19 Suggestions for the list can go here. Please don't bid in this thread.
20 \n 20 \n
21 ---------------------------------------------------- 21 ----------------------------------------------------
22 Widget ideas list: 22 Widget ideas list:
23 \n 23 \n
24 Random Area Attack 24 Random Area Attack
25 - Bombard random spots in area with unit's weapon 25 - Bombard random spots in area with unit's weapon
26 \n 26 \n
27 Rally queue for individual units from factories (con, bombs) 27 Rally queue for individual units from factories (con, bombs)
28 - Give a queue to a con/bomb and select a factory, future cons/bombs get that queue instead of factory's 28 - Give a queue to a con/bomb and select a factory, future cons/bombs get that queue instead of factory's
29 \n 29 \n
30 Athena rally queue 30 Athena rally queue
31 - Give Athena a queue, units built from it will inherit that queue 31 - Give Athena a queue, units built from it will inherit that queue
32 \n 32 \n
33 Gunship Jink 33 Gunship Jink
34 - Improves current gunship no-strafe behaviour to have small jink (as per gunship no swarm) 34 - Improves current gunship no-strafe behaviour to have small jink (as per gunship no swarm)
35 \n 35 \n
36 Build solar next to extractors 36 Build solar next to extractors
37 - automatically build solars in free space near mexes 37 - automatically build solars in free space near mexes
38 \n 38 \n
39 Econ building priority 39 Econ building priority
40 - Sets high priority on solar/wind and mexes depending on income state 40 - Sets high priority on solar/wind and mexes depending on income state
41 \n 41 \n
42 Tactical missile launcher control 42 Tactical missile launcher control
43 - Napalm/tacnuke guarding a shockley (and have an attack order after that) will time their attack command after so as to arrive 1.5 shield radius behind the shockley 43 - Napalm/tacnuke guarding a shockley (and have an attack order after that) will time their attack command after so as to arrive 1.5 shield radius behind the shockley
44 \n 44 \n
45 Idle towers random fire
46 - Towers idling will slowly circle their range with shots... just in case
47 - Most applicable to llts vs cloak
48 \n
45 \n 49 \n
46 \n 50 \n
47 Sniper Alert/Hunt (needs widget projectile detection) 51 Sniper Alert/Hunt (needs widget projectile detection)
48 - places marker at first sight of sniper round 52 - places marker at first sight of sniper round
49 - optional add-on: towers with nothing to do will fire on origin point if in range (cpu expensive) 53 - optional add-on: towers with nothing to do will fire on origin point if in range (cpu expensive)
50 \n 54 \n
51 Auto-jink (needs widget projectile detection) 55 Auto-jink (needs widget projectile detection)
52 - auto-swarm does not jink until detecting incoming projectile 56 - auto-swarm does not jink until detecting incoming projectile
53 - Note: CPU heavy 57 - Note: CPU heavy
54 \n 58 \n
55 Shield Attack (not sure if possible) 59 Shield Attack (not sure if possible)
56 - Looks for enemy shields in range of towers and makes towers attack them to drain shield power (stops if enemies come in range) 60 - Looks for enemy shields in range of towers and makes towers attack them to drain shield power (stops if enemies come in range)